{"id":"surtr","name":"Surtr's Flames","era":"Conquest","variant":false,"intro":"The Norns prophesied: The Fire Jotun Surtr, wielding a flaming sword, will burn Yggdrasil, sever the Rainbow Bridge, and engulf Asgard in apocalyptic flames. When that happens, the flames will consume the Nine Worlds, and both gods and mortals will face destruction.\n\nOdin bestowed \"Frost Blessings\" upon each warrior, allowing mortal bodies to withstand the world-ending fire. Viking warriors, let us bear the Frost Blessings and march boldly through Surtr's waves of fire—either be reduced to ashes in the flames, or rise from the ashes to forge a new future!","map":{"width":37800,"height":37800,"renderSize":4096,"image":"/images/kvk/surtr.webp","png":"/images/kvk/surtr.png","svg":"/images/kvk/surtr.svg"},"objectives":[{"id":1,"name":"Fire Jotun Surtr","level":10,"category":"capital","x":500,"y":500,"milestones":[{"stageId":18,"endOffsetMinutes":40320,"title":"Fire Jotun Surtr (Level 10 Ruin)  ","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Fire Jotun Surtrs become contestable for the first time.\n2. During this period, if a Tribe defeats the defenders and fully destroys its Durability, it enters a protected state, signifying that it has been occupied for the first time.\n3. After a Fire Jotun Surtr has been occupied for the first time, it becomes contestable every {1} hours. When the Fire Jotun Surtr Durability reaches zero, the Tribe that deals the final blow gains full control.\n4. When battling other Tribes for a Fire Jotun Surtr, all Heavily Wounded Troops will die.\n5. Having full control of a Fire Jotun Surtr continuously grants Battalion Points, and will also add Kingdom Points to the Tribe's Kingdom.","requiresDeclaration":true},{"id":2,"name":"Level 10 Strategic Town","level":10,"category":"town","x":500.5561,"y":459.5361,"milestones":[{"stageId":17,"endOffsetMinutes":37440,"title":"Level 10 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 10 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 10 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 10 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":3,"name":"Level 10 Strategic Town","level":10,"category":"town","x":460.8897,"y":499.6765,"milestones":[{"stageId":17,"endOffsetMinutes":37440,"title":"Level 10 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 10 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 10 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 10 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":4,"name":"Level 10 Strategic Town","level":10,"category":"town","x":500.4196,"y":539.6866,"milestones":[{"stageId":17,"endOffsetMinutes":37440,"title":"Level 10 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 10 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 10 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 10 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":5,"name":"Level 10 Strategic Town","level":10,"category":"town","x":540.5515,"y":499.4245,"milestones":[{"stageId":17,"endOffsetMinutes":37440,"title":"Level 10 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 10 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 10 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 10 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":6,"name":"Mouth of Surtr","level":9,"category":"sanctum","x":438.1868,"y":395.2717,"milestones":[{"stageId":13,"endOffsetMinutes":28800,"title":"Mouth of Surtr (Level 9 Ruin)  ","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Mouths of Surtr become contestable for the first time.\n2. During this period, if a Tribe defeats the defenders and fully destroys its Durability, it enters a protected state, signifying that the Mouth of Surtr has been occupied for the first time.\n3. After a Mouth of Surtr has been occupied for the first time, it becomes contestable every {1} hours. When the Mouth of Surtr Durability reaches zero, the Tribe that deals the final blow gains full control.\n4. When battling other Tribes for a Mouth of Surtr, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n5. Having full control of a Mouth of Surtr continuously grants Battalion Points, and will also add Kingdom Points to the Tribe's Kingdom.\n6. Buffs provided by Ruins can stack.","requiresDeclaration":true},{"id":7,"name":"Mouth of Surtr","level":9,"category":"sanctum","x":398.0381,"y":568.9603,"milestones":[{"stageId":13,"endOffsetMinutes":28800,"title":"Mouth of Surtr (Level 9 Ruin)  ","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Mouths of Surtr become contestable for the first time.\n2. During this period, if a Tribe defeats the defenders and fully destroys its Durability, it enters a protected state, signifying that the Mouth of Surtr has been occupied for the first time.\n3. After a Mouth of Surtr has been occupied for the first time, it becomes contestable every {1} hours. When the Mouth of Surtr Durability reaches zero, the Tribe that deals the final blow gains full control.\n4. When battling other Tribes for a Mouth of Surtr, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n5. Having full control of a Mouth of Surtr continuously grants Battalion Points, and will also add Kingdom Points to the Tribe's Kingdom.\n6. Buffs provided by Ruins can stack.","requiresDeclaration":true},{"id":8,"name":"Mouth of Surtr","level":9,"category":"sanctum","x":597.8559,"y":588.4923,"milestones":[{"stageId":13,"endOffsetMinutes":28800,"title":"Mouth of Surtr (Level 9 Ruin)  ","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Mouths of Surtr become contestable for the first time.\n2. During this period, if a Tribe defeats the defenders and fully destroys its Durability, it enters a protected state, signifying that the Mouth of Surtr has been occupied for the first time.\n3. After a Mouth of Surtr has been occupied for the first time, it becomes contestable every {1} hours. When the Mouth of Surtr Durability reaches zero, the Tribe that deals the final blow gains full control.\n4. When battling other Tribes for a Mouth of Surtr, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n5. Having full control of a Mouth of Surtr continuously grants Battalion Points, and will also add Kingdom Points to the Tribe's Kingdom.\n6. Buffs provided by Ruins can stack.","requiresDeclaration":true},{"id":9,"name":"Mouth of Surtr","level":9,"category":"sanctum","x":597.8288,"y":389.3817,"milestones":[{"stageId":13,"endOffsetMinutes":28800,"title":"Mouth of Surtr (Level 9 Ruin)  ","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Mouths of Surtr become contestable for the first time.\n2. During this period, if a Tribe defeats the defenders and fully destroys its Durability, it enters a protected state, signifying that the Mouth of Surtr has been occupied for the first time.\n3. After a Mouth of Surtr has been occupied for the first time, it becomes contestable every {1} hours. When the Mouth of Surtr Durability reaches zero, the Tribe that deals the final blow gains full control.\n4. When battling other Tribes for a Mouth of Surtr, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n5. Having full control of a Mouth of Surtr continuously grants Battalion Points, and will also add Kingdom Points to the Tribe's Kingdom.\n6. Buffs provided by Ruins can stack.","requiresDeclaration":true},{"id":10,"name":"Level 9 Strategic Town","level":9,"category":"town","x":518.517,"y":357.5559,"milestones":[{"stageId":12,"endOffsetMinutes":25920,"title":"Level 9 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 9 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 9 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 9 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":11,"name":"Level 9 Strategic Town","level":9,"category":"town","x":358.56,"y":507.5876,"milestones":[{"stageId":12,"endOffsetMinutes":25920,"title":"Level 9 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 9 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 9 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 9 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":12,"name":"Level 9 Strategic Town","level":9,"category":"town","x":518.3594,"y":628.8592,"milestones":[{"stageId":12,"endOffsetMinutes":25920,"title":"Level 9 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 9 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 9 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 9 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":13,"name":"Level 9 Strategic Town","level":9,"category":"town","x":638.5824,"y":529.3642,"milestones":[{"stageId":12,"endOffsetMinutes":25920,"title":"Level 9 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 9 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 9 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 9 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":14,"name":"Level 9 Strategic Town","level":9,"category":"town","x":541.0932,"y":464.1038,"milestones":[{"stageId":12,"endOffsetMinutes":25920,"title":"Level 9 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 9 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 9 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 9 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":15,"name":"Level 9 Strategic Town","level":9,"category":"town","x":460.6986,"y":463.7609,"milestones":[{"stageId":12,"endOffsetMinutes":25920,"title":"Level 9 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 9 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 9 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 9 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":16,"name":"Level 9 Strategic Town","level":9,"category":"town","x":460.7847,"y":533.2095,"milestones":[{"stageId":12,"endOffsetMinutes":25920,"title":"Level 9 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 9 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 9 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 9 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":17,"name":"Level 9 Strategic Town","level":9,"category":"town","x":540.9525,"y":532.8465,"milestones":[{"stageId":12,"endOffsetMinutes":25920,"title":"Level 9 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 9 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 9 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 9 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":18,"name":"Spine of Surtr","level":8,"category":"sanctum","x":254.7429,"y":266.0069,"milestones":[{"stageId":9,"endOffsetMinutes":18720,"title":"Spine of Surtr (Level 8 Ruin)  ","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Spines of Surtr become contestable for the first time.\n2. During this period, if a Tribe defeats the defenders and fully destroys its Durability, it enters a protected state, signifying that the Spine of Surtr has been occupied for the first time.\n3. After a Spine of Surtr has been occupied for the first time, it becomes contestable every {1} hours. When the Spine of Surtr Durability reaches zero, the Tribe that deals the final blow gains full control.\n4. When battling other Tribes for a Spine of Surtr, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n5. Having full control of a Spine of Surtr continuously grants Battalion Points, and will also add Kingdom Points to the Tribe's Kingdom.\n6. Buffs provided by Ruins can stack.","requiresDeclaration":true},{"id":19,"name":"Spine of Surtr","level":8,"category":"sanctum","x":212.7913,"y":779.1463,"milestones":[{"stageId":9,"endOffsetMinutes":18720,"title":"Spine of Surtr (Level 8 Ruin)  ","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Spines of Surtr become contestable for the first time.\n2. During this period, if a Tribe defeats the defenders and fully destroys its Durability, it enters a protected state, signifying that the Spine of Surtr has been occupied for the first time.\n3. After a Spine of Surtr has been occupied for the first time, it becomes contestable every {1} hours. When the Spine of Surtr Durability reaches zero, the Tribe that deals the final blow gains full control.\n4. When battling other Tribes for a Spine of Surtr, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n5. Having full control of a Spine of Surtr continuously grants Battalion Points, and will also add Kingdom Points to the Tribe's Kingdom.\n6. Buffs provided by Ruins can stack.","requiresDeclaration":true},{"id":20,"name":"Spine of Surtr","level":8,"category":"sanctum","x":773.1664,"y":789.1706,"milestones":[{"stageId":9,"endOffsetMinutes":18720,"title":"Spine of Surtr (Level 8 Ruin)  ","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Spines of Surtr become contestable for the first time.\n2. During this period, if a Tribe defeats the defenders and fully destroys its Durability, it enters a protected state, signifying that the Spine of Surtr has been occupied for the first time.\n3. After a Spine of Surtr has been occupied for the first time, it becomes contestable every {1} hours. When the Spine of Surtr Durability reaches zero, the Tribe that deals the final blow gains full control.\n4. When battling other Tribes for a Spine of Surtr, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n5. Having full control of a Spine of Surtr continuously grants Battalion Points, and will also add Kingdom Points to the Tribe's Kingdom.\n6. Buffs provided by Ruins can stack.","requiresDeclaration":true},{"id":21,"name":"Spine of Surtr","level":8,"category":"sanctum","x":785.705,"y":213.3317,"milestones":[{"stageId":9,"endOffsetMinutes":18720,"title":"Spine of Surtr (Level 8 Ruin)  ","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Spines of Surtr become contestable for the first time.\n2. During this period, if a Tribe defeats the defenders and fully destroys its Durability, it enters a protected state, signifying that the Spine of Surtr has been occupied for the first time.\n3. After a Spine of Surtr has been occupied for the first time, it becomes contestable every {1} hours. When the Spine of Surtr Durability reaches zero, the Tribe that deals the final blow gains full control.\n4. When battling other Tribes for a Spine of Surtr, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n5. Having full control of a Spine of Surtr continuously grants Battalion Points, and will also add Kingdom Points to the Tribe's Kingdom.\n6. Buffs provided by Ruins can stack.","requiresDeclaration":true},{"id":22,"name":"Level 8 Strategic Town","level":8,"category":"town","x":294.7385,"y":318.23,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":23,"name":"Level 8 Strategic Town","level":8,"category":"town","x":292.2226,"y":732.8061,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":24,"name":"Level 8 Strategic Town","level":8,"category":"town","x":692.4455,"y":712.0574,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":25,"name":"Level 8 Strategic Town","level":8,"category":"town","x":746.6388,"y":272.5268,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":26,"name":"Level 8 Town","level":8,"category":"town","x":361.3988,"y":462.7504,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":27,"name":"Level 8 Town","level":8,"category":"town","x":358.2007,"y":555.307,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":28,"name":"Level 8 Town","level":8,"category":"town","x":365.2543,"y":592.9895,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":29,"name":"Level 8 Town","level":8,"category":"town","x":398.0862,"y":369.7042,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":30,"name":"Level 8 Town","level":8,"category":"town","x":398.2721,"y":409.4399,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":31,"name":"Level 8 Town","level":8,"category":"town","x":438.8365,"y":434.8482,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":32,"name":"Level 8 Town","level":8,"category":"town","x":397.5329,"y":453.6613,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":33,"name":"Level 8 Town","level":8,"category":"town","x":397.9111,"y":489.6173,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":34,"name":"Level 8 Town","level":8,"category":"town","x":398.391,"y":529.8315,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":35,"name":"Level 8 Town","level":8,"category":"town","x":398.7358,"y":609.5484,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":36,"name":"Level 8 Town","level":8,"category":"town","x":438.4424,"y":364.3717,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":37,"name":"Level 8 Town","level":8,"category":"town","x":433.098,"y":568.5768,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":38,"name":"Level 8 Town","level":8,"category":"town","x":438.0988,"y":598.2504,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":39,"name":"Level 8 Town","level":8,"category":"town","x":438.1144,"y":638.1348,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":40,"name":"Level 8 Town","level":8,"category":"town","x":478.352,"y":585.006,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":41,"name":"Level 8 Town","level":8,"category":"town","x":478.1599,"y":614.3857,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":42,"name":"Level 8 Town","level":8,"category":"town","x":478.4755,"y":643.8538,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":43,"name":"Level 8 Town","level":8,"category":"town","x":518.4485,"y":594.0257,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":44,"name":"Level 8 Town","level":8,"category":"town","x":558.183,"y":642.2768,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":45,"name":"Level 8 Town","level":8,"category":"town","x":558.5346,"y":602.3044,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":46,"name":"Level 8 Town","level":8,"category":"town","x":558.6343,"y":562.6783,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":47,"name":"Level 8 Town","level":8,"category":"town","x":478.6437,"y":409.559,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":48,"name":"Level 8 Town","level":8,"category":"town","x":478.3883,"y":369.1312,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":49,"name":"Level 8 Town","level":8,"category":"town","x":518.5864,"y":396.7807,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":50,"name":"Level 8 Town","level":8,"category":"town","x":558.4071,"y":362.3043,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":51,"name":"Level 8 Town","level":8,"category":"town","x":558.3713,"y":409.0727,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":52,"name":"Level 8 Town","level":8,"category":"town","x":598.012,"y":354.7327,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":53,"name":"Level 8 Town","level":8,"category":"town","x":598.1925,"y":428.1944,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":54,"name":"Level 8 Town","level":8,"category":"town","x":598.1597,"y":468.2679,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":55,"name":"Level 8 Town","level":8,"category":"town","x":598.4006,"y":507.8173,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":56,"name":"Level 8 Town","level":8,"category":"town","x":598.063,"y":548.6095,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":57,"name":"Level 8 Town","level":8,"category":"town","x":597.8197,"y":626.1964,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":58,"name":"Level 8 Town","level":8,"category":"town","x":630.0275,"y":378.7169,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":59,"name":"Level 8 Town","level":8,"category":"town","x":637.8598,"y":409.706,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":60,"name":"Level 8 Town","level":8,"category":"town","x":638.0013,"y":449.7647,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":61,"name":"Level 8 Town","level":8,"category":"town","x":638.3296,"y":489.1667,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":62,"name":"Level 8 Town","level":8,"category":"town","x":638.8572,"y":568.925,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":63,"name":"Level 8 Town","level":8,"category":"town","x":638.8244,"y":608.0268,"milestones":[{"stageId":8,"endOffsetMinutes":15840,"title":"Level 8 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 8 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 8 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 8 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":64,"name":"Level 8 Pass","level":8,"category":"pass","x":438.9981,"y":451.6311,"milestones":[{"stageId":16,"endOffsetMinutes":36000,"title":"Level 8 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":65,"name":"Level 8 Pass","level":8,"category":"pass","x":438.6539,"y":547.0469,"milestones":[{"stageId":16,"endOffsetMinutes":36000,"title":"Level 8 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":66,"name":"Level 8 Pass","level":8,"category":"pass","x":560.0349,"y":547.1839,"milestones":[{"stageId":16,"endOffsetMinutes":36000,"title":"Level 8 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":67,"name":"Level 8 Pass","level":8,"category":"pass","x":559.0851,"y":446.4397,"milestones":[{"stageId":16,"endOffsetMinutes":36000,"title":"Level 8 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":68,"name":"Hand of Surtr","level":7,"category":"sanctum","x":375.3304,"y":238.7889,"milestones":[{"stageId":6,"endOffsetMinutes":10080,"title":"Hand of Surtr (Level 7 Ruin)  ","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Hands of Surtr become contestable for the first time.\n2. During this period, if a Tribe defeats the defenders and fully destroys its Durability, it enters a protected state, signifying that the Hand of Surtr has been occupied for the first time.\n3. After a Hand of Surtr has been occupied for the first time, it becomes contestable every {1} hours. When the Hand of Surtr Durability reaches zero, the Tribe that deals the final blow gains full control.\n4. When battling other Tribes for a Hand of Surtr, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n5. Having full control of a Hand of Surtr continuously grants Battalion Points, and will also add Kingdom Points to the Tribe's Kingdom.\n6. Buffs provided by Ruins can stack.","requiresDeclaration":true},{"id":69,"name":"Hand of Surtr","level":7,"category":"sanctum","x":295.0476,"y":398.0211,"milestones":[{"stageId":6,"endOffsetMinutes":10080,"title":"Hand of Surtr (Level 7 Ruin)  ","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Hands of Surtr become contestable for the first time.\n2. During this period, if a Tribe defeats the defenders and fully destroys its Durability, it enters a protected state, signifying that the Hand of Surtr has been occupied for the first time.\n3. After a Hand of Surtr has been occupied for the first time, it becomes contestable every {1} hours. When the Hand of Surtr Durability reaches zero, the Tribe that deals the final blow gains full control.\n4. When battling other Tribes for a Hand of Surtr, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n5. Having full control of a Hand of Surtr continuously grants Battalion Points, and will also add Kingdom Points to the Tribe's Kingdom.\n6. Buffs provided by Ruins can stack.","requiresDeclaration":true},{"id":70,"name":"Hand of Surtr","level":7,"category":"sanctum","x":252.6296,"y":638.9786,"milestones":[{"stageId":6,"endOffsetMinutes":10080,"title":"Hand of Surtr (Level 7 Ruin)  ","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Hands of Surtr become contestable for the first time.\n2. During this period, if a Tribe defeats the defenders and fully destroys its Durability, it enters a protected state, signifying that the Hand of Surtr has been occupied for the first time.\n3. After a Hand of Surtr has been occupied for the first time, it becomes contestable every {1} hours. When the Hand of Surtr Durability reaches zero, the Tribe that deals the final blow gains full control.\n4. When battling other Tribes for a Hand of Surtr, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n5. Having full control of a Hand of Surtr continuously grants Battalion Points, and will also add Kingdom Points to the Tribe's Kingdom.\n6. Buffs provided by Ruins can stack.","requiresDeclaration":true},{"id":71,"name":"Hand of Surtr","level":7,"category":"sanctum","x":372.2971,"y":774.7965,"milestones":[{"stageId":6,"endOffsetMinutes":10080,"title":"Hand of Surtr (Level 7 Ruin)  ","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Hands of Surtr become contestable for the first time.\n2. During this period, if a Tribe defeats the defenders and fully destroys its Durability, it enters a protected state, signifying that the Hand of Surtr has been occupied for the first time.\n3. After a Hand of Surtr has been occupied for the first time, it becomes contestable every {1} hours. When the Hand of Surtr Durability reaches zero, the Tribe that deals the final blow gains full control.\n4. When battling other Tribes for a Hand of Surtr, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n5. Having full control of a Hand of Surtr continuously grants Battalion Points, and will also add Kingdom Points to the Tribe's Kingdom.\n6. Buffs provided by Ruins can stack.","requiresDeclaration":true},{"id":72,"name":"Hand of Surtr","level":7,"category":"sanctum","x":652.6873,"y":802.8196,"milestones":[{"stageId":6,"endOffsetMinutes":10080,"title":"Hand of Surtr (Level 7 Ruin)  ","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Hands of Surtr become contestable for the first time.\n2. During this period, if a Tribe defeats the defenders and fully destroys its Durability, it enters a protected state, signifying that the Hand of Surtr has been occupied for the first time.\n3. After a Hand of Surtr has been occupied for the first time, it becomes contestable every {1} hours. When the Hand of Surtr Durability reaches zero, the Tribe that deals the final blow gains full control.\n4. When battling other Tribes for a Hand of Surtr, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n5. Having full control of a Hand of Surtr continuously grants Battalion Points, and will also add Kingdom Points to the Tribe's Kingdom.\n6. Buffs provided by Ruins can stack.","requiresDeclaration":true},{"id":73,"name":"Hand of Surtr","level":7,"category":"sanctum","x":733.2854,"y":649.6497,"milestones":[{"stageId":6,"endOffsetMinutes":10080,"title":"Hand of Surtr (Level 7 Ruin)  ","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Hands of Surtr become contestable for the first time.\n2. During this period, if a Tribe defeats the defenders and fully destroys its Durability, it enters a protected state, signifying that the Hand of Surtr has been occupied for the first time.\n3. After a Hand of Surtr has been occupied for the first time, it becomes contestable every {1} hours. When the Hand of Surtr Durability reaches zero, the Tribe that deals the final blow gains full control.\n4. When battling other Tribes for a Hand of Surtr, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n5. Having full control of a Hand of Surtr continuously grants Battalion Points, and will also add Kingdom Points to the Tribe's Kingdom.\n6. Buffs provided by Ruins can stack.","requiresDeclaration":true},{"id":74,"name":"Hand of Surtr","level":7,"category":"sanctum","x":746.2545,"y":392.8625,"milestones":[{"stageId":6,"endOffsetMinutes":10080,"title":"Hand of Surtr (Level 7 Ruin)  ","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Hands of Surtr become contestable for the first time.\n2. During this period, if a Tribe defeats the defenders and fully destroys its Durability, it enters a protected state, signifying that the Hand of Surtr has been occupied for the first time.\n3. After a Hand of Surtr has been occupied for the first time, it becomes contestable every {1} hours. When the Hand of Surtr Durability reaches zero, the Tribe that deals the final blow gains full control.\n4. When battling other Tribes for a Hand of Surtr, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n5. Having full control of a Hand of Surtr continuously grants Battalion Points, and will also add Kingdom Points to the Tribe's Kingdom.\n6. Buffs provided by Ruins can stack.","requiresDeclaration":true},{"id":75,"name":"Hand of Surtr","level":7,"category":"sanctum","x":626.6373,"y":253.0857,"milestones":[{"stageId":6,"endOffsetMinutes":10080,"title":"Hand of Surtr (Level 7 Ruin)  ","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Hands of Surtr become contestable for the first time.\n2. During this period, if a Tribe defeats the defenders and fully destroys its Durability, it enters a protected state, signifying that the Hand of Surtr has been occupied for the first time.\n3. After a Hand of Surtr has been occupied for the first time, it becomes contestable every {1} hours. When the Hand of Surtr Durability reaches zero, the Tribe that deals the final blow gains full control.\n4. When battling other Tribes for a Hand of Surtr, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n5. Having full control of a Hand of Surtr continuously grants Battalion Points, and will also add Kingdom Points to the Tribe's Kingdom.\n6. Buffs provided by Ruins can stack.","requiresDeclaration":true},{"id":76,"name":"Infernal Abyss","level":7,"category":"arena","x":168.8312,"y":503.312,"milestones":[{"stageId":15,"endOffsetMinutes":34560,"title":"Infernal Abyss opens","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Infernal Abysses become contestable for the first time.\n2. Infernal Abysses will be contestable for {1} hours every {2} hours.\n3. Infernal Abysses cannot be occupied directly with Troops. A Team must drive out all Troops belonging to enemy Teams' Chiefs to temporarily occupy an Infernal Abyss.\n4. After occupying the Infernal Abyss, Lava Sandworms or Infernal Tyrants will appear at regular intervals. Killing Lava Sandworms grants Experience and point rewards. Killing Infernal Tyrants grants even more Experience and point rewards.\n5. After occupying the Infernal Abyss, Troops of the Chiefs of the occupying Team within the battlefield area will be awarded Hero Experience at regular intervals. At the same time, the Troops' Main and Secondary Commander Heroes will get Experience Rewards (only one Troop for each player can receive this effect at a time).\n6. When the contestable time ends, the Infernal Abyss will return to an unoccupied state.\n7. Chiefs can only deploy one Troop to enter the Infernal Abyss's combat area at a time.\n8. Proceed with caution! The monsters at the Infernal Abyss are stronger than those at the Infernal Forge.","requiresDeclaration":false},{"id":77,"name":"Infernal Abyss","level":7,"category":"arena","x":835.5587,"y":525.5909,"milestones":[{"stageId":15,"endOffsetMinutes":34560,"title":"Infernal Abyss opens","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Infernal Abysses become contestable for the first time.\n2. Infernal Abysses will be contestable for {1} hours every {2} hours.\n3. Infernal Abysses cannot be occupied directly with Troops. A Team must drive out all Troops belonging to enemy Teams' Chiefs to temporarily occupy an Infernal Abyss.\n4. After occupying the Infernal Abyss, Lava Sandworms or Infernal Tyrants will appear at regular intervals. Killing Lava Sandworms grants Experience and point rewards. Killing Infernal Tyrants grants even more Experience and point rewards.\n5. After occupying the Infernal Abyss, Troops of the Chiefs of the occupying Team within the battlefield area will be awarded Hero Experience at regular intervals. At the same time, the Troops' Main and Secondary Commander Heroes will get Experience Rewards (only one Troop for each player can receive this effect at a time).\n6. When the contestable time ends, the Infernal Abyss will return to an unoccupied state.\n7. Chiefs can only deploy one Troop to enter the Infernal Abyss's combat area at a time.\n8. Proceed with caution! The monsters at the Infernal Abyss are stronger than those at the Infernal Forge.","requiresDeclaration":false},{"id":78,"name":"Medium Checkpoint","level":7,"category":"other","x":147.9614,"y":476.9071,"milestones":[],"rules":"When the Infernal Forge or the Infernal Abyss opens, the Passes on both sides of the building will also open.\n1. The Passes cannot be occupied. It only provides passage for Troops.\n2. Only members of the corresponding Team can enter the contestable area at the center of the building via the Pass on their own Team's side.\n3. When the battlefield closes, the corresponding Passes will also close. Troops that are still in the building's contestable area may return to their respective City by forced recall.","requiresDeclaration":false},{"id":79,"name":"Medium Checkpoint","level":7,"category":"other","x":197.3307,"y":531.5035,"milestones":[],"rules":"When the Infernal Forge or the Infernal Abyss opens, the Passes on both sides of the building will also open.\n1. The Passes cannot be occupied. It only provides passage for Troops.\n2. Only members of the corresponding Team can enter the contestable area at the center of the building via the Pass on their own Team's side.\n3. When the battlefield closes, the corresponding Passes will also close. Troops that are still in the building's contestable area may return to their respective City by forced recall.","requiresDeclaration":false},{"id":80,"name":"Medium Checkpoint","level":7,"category":"other","x":800.7066,"y":505.422,"milestones":[],"rules":"When the Infernal Forge or the Infernal Abyss opens, the Passes on both sides of the building will also open.\n1. The Passes cannot be occupied. It only provides passage for Troops.\n2. Only members of the corresponding Team can enter the contestable area at the center of the building via the Pass on their own Team's side.\n3. When the battlefield closes, the corresponding Passes will also close. Troops that are still in the building's contestable area may return to their respective City by forced recall.","requiresDeclaration":false},{"id":81,"name":"Medium Checkpoint","level":7,"category":"other","x":864.6335,"y":548.9558,"milestones":[],"rules":"When the Infernal Forge or the Infernal Abyss opens, the Passes on both sides of the building will also open.\n1. The Passes cannot be occupied. It only provides passage for Troops.\n2. Only members of the corresponding Team can enter the contestable area at the center of the building via the Pass on their own Team's side.\n3. When the battlefield closes, the corresponding Passes will also close. Troops that are still in the building's contestable area may return to their respective City by forced recall.","requiresDeclaration":false},{"id":82,"name":"Level 7 Strategic Town","level":7,"category":"town","x":374.9968,"y":278.5303,"milestones":[{"stageId":5,"endOffsetMinutes":7200,"title":"Level 7 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 7 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 7 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 7 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":83,"name":"Level 7 Strategic Town","level":7,"category":"town","x":295.0708,"y":198.2083,"milestones":[{"stageId":5,"endOffsetMinutes":7200,"title":"Level 7 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 7 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 7 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 7 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":84,"name":"Level 7 Strategic Town","level":7,"category":"town","x":215.0589,"y":317.6105,"milestones":[{"stageId":5,"endOffsetMinutes":7200,"title":"Level 7 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 7 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 7 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 7 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":85,"name":"Level 7 Strategic Town","level":7,"category":"town","x":335.3067,"y":377.2941,"milestones":[{"stageId":5,"endOffsetMinutes":7200,"title":"Level 7 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 7 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 7 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 7 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":86,"name":"Level 7 Pass","level":7,"category":"pass","x":435.794,"y":339.0209,"milestones":[{"stageId":11,"endOffsetMinutes":24480,"title":"Level 7 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":87,"name":"Level 7 Pass","level":7,"category":"pass","x":348.1312,"y":445.0585,"milestones":[{"stageId":11,"endOffsetMinutes":24480,"title":"Level 7 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":88,"name":"Level 7 Strategic Town","level":7,"category":"town","x":212.6932,"y":659.8482,"milestones":[{"stageId":5,"endOffsetMinutes":7200,"title":"Level 7 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 7 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 7 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 7 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":89,"name":"Level 7 Strategic Town","level":7,"category":"town","x":332.583,"y":630.3831,"milestones":[{"stageId":5,"endOffsetMinutes":7200,"title":"Level 7 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 7 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 7 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 7 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":90,"name":"Level 7 Strategic Town","level":7,"category":"town","x":292.3834,"y":813.0125,"milestones":[{"stageId":5,"endOffsetMinutes":7200,"title":"Level 7 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 7 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 7 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 7 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":91,"name":"Level 7 Strategic Town","level":7,"category":"town","x":372.2876,"y":694.8901,"milestones":[{"stageId":5,"endOffsetMinutes":7200,"title":"Level 7 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 7 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 7 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 7 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":92,"name":"Level 7 Pass","level":7,"category":"pass","x":342.2394,"y":575.0153,"milestones":[{"stageId":11,"endOffsetMinutes":24480,"title":"Level 7 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":93,"name":"Level 7 Pass","level":7,"category":"pass","x":421.0295,"y":646.0709,"milestones":[{"stageId":11,"endOffsetMinutes":24480,"title":"Level 7 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":94,"name":"Level 7 Strategic Town","level":7,"category":"town","x":613.1083,"y":708.7067,"milestones":[{"stageId":5,"endOffsetMinutes":7200,"title":"Level 7 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 7 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 7 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 7 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":95,"name":"Level 7 Strategic Town","level":7,"category":"town","x":732.0754,"y":848.2117,"milestones":[{"stageId":5,"endOffsetMinutes":7200,"title":"Level 7 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 7 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 7 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 7 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":96,"name":"Level 7 Strategic Town","level":7,"category":"town","x":812.4558,"y":698.6098,"milestones":[{"stageId":5,"endOffsetMinutes":7200,"title":"Level 7 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 7 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 7 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 7 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":97,"name":"Level 7 Strategic Town","level":7,"category":"town","x":692.5029,"y":631.2655,"milestones":[{"stageId":5,"endOffsetMinutes":7200,"title":"Level 7 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 7 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 7 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 7 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":98,"name":"Level 7 Pass","level":7,"category":"pass","x":595.94,"y":652.3227,"milestones":[{"stageId":11,"endOffsetMinutes":24480,"title":"Level 7 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":99,"name":"Level 7 Pass","level":7,"category":"pass","x":655.6579,"y":615.818,"milestones":[{"stageId":11,"endOffsetMinutes":24480,"title":"Level 7 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":100,"name":"Level 7 Strategic Town","level":7,"category":"town","x":826.0139,"y":273.067,"milestones":[{"stageId":5,"endOffsetMinutes":7200,"title":"Level 7 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 7 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 7 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 7 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":101,"name":"Level 7 Strategic Town","level":7,"category":"town","x":705.8666,"y":172.5247,"milestones":[{"stageId":5,"endOffsetMinutes":7200,"title":"Level 7 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 7 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 7 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 7 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":102,"name":"Level 7 Strategic Town","level":7,"category":"town","x":625.8401,"y":291.0787,"milestones":[{"stageId":5,"endOffsetMinutes":7200,"title":"Level 7 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 7 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 7 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 7 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":103,"name":"Level 7 Strategic Town","level":7,"category":"town","x":706.1443,"y":412.8376,"milestones":[{"stageId":5,"endOffsetMinutes":7200,"title":"Level 7 Towns Contestable","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Level 7 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 7 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 7 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":104,"name":"Level 7 Pass","level":7,"category":"pass","x":672.2568,"y":452.6664,"milestones":[{"stageId":11,"endOffsetMinutes":24480,"title":"Level 7 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":105,"name":"Level 7 Pass","level":7,"category":"pass","x":586.7144,"y":334.3825,"milestones":[{"stageId":11,"endOffsetMinutes":24480,"title":"Level 7 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":106,"name":"Level 6 Town","level":6,"category":"town","x":187.2738,"y":304.1711,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":107,"name":"Level 6 Town","level":6,"category":"town","x":179.8641,"y":345.8666,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":108,"name":"Level 6 Town","level":6,"category":"town","x":264.6015,"y":193.2549,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":109,"name":"Level 6 Town","level":6,"category":"town","x":254.5137,"y":225.7684,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":110,"name":"Level 6 Town","level":6,"category":"town","x":215.162,"y":277.1769,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":111,"name":"Level 6 Town","level":6,"category":"town","x":214.8301,"y":356.5667,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":112,"name":"Level 6 Town","level":6,"category":"town","x":215.3188,"y":396.04,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":113,"name":"Level 6 Town","level":6,"category":"town","x":179.9639,"y":419.9339,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":114,"name":"Level 6 Town","level":6,"category":"town","x":295.1308,"y":277.813,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":115,"name":"Level 6 Town","level":6,"category":"town","x":295.4843,"y":164.8226,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":116,"name":"Level 6 Town","level":6,"category":"town","x":295.4622,"y":237.8854,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":117,"name":"Level 6 Town","level":6,"category":"town","x":294.9665,"y":358.0734,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":118,"name":"Level 6 Town","level":6,"category":"town","x":255.072,"y":385.8403,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":119,"name":"Level 6 Town","level":6,"category":"town","x":254.613,"y":425.6232,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":120,"name":"Level 6 Town","level":6,"category":"town","x":255.0743,"y":465.9856,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":121,"name":"Level 6 Town","level":6,"category":"town","x":256.0811,"y":514.8392,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":122,"name":"Level 6 Town","level":6,"category":"town","x":255.2416,"y":346.1392,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":123,"name":"Level 6 Town","level":6,"category":"town","x":254.8609,"y":306.0546,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":124,"name":"Level 6 Town","level":6,"category":"town","x":334.7816,"y":297.7259,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":125,"name":"Level 6 Town","level":6,"category":"town","x":334.8338,"y":257.0747,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":126,"name":"Level 6 Town","level":6,"category":"town","x":374.4695,"y":195.1864,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":127,"name":"Level 6 Town","level":6,"category":"town","x":415.2091,"y":216.7121,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":128,"name":"Level 6 Town","level":6,"category":"town","x":414.7209,"y":256.7113,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":129,"name":"Level 6 Town","level":6,"category":"town","x":414.7397,"y":297.0976,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":130,"name":"Level 6 Town","level":6,"category":"town","x":375.189,"y":318.2521,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":131,"name":"Level 6 Town","level":6,"category":"town","x":334.1259,"y":187.5883,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":132,"name":"Level 6 Town","level":6,"category":"town","x":326.1235,"y":441.9152,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":133,"name":"Level 6 Town","level":6,"category":"town","x":334.9353,"y":217.4625,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":134,"name":"Level 6 Town","level":6,"category":"town","x":182.4533,"y":393.6541,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":135,"name":"Level 6 Town","level":6,"category":"town","x":334.63,"y":337.4586,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":136,"name":"Level 6 Town","level":6,"category":"town","x":295.0268,"y":438.0659,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":137,"name":"Level 6 Town","level":6,"category":"town","x":295.5456,"y":478.5012,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":138,"name":"Level 6 Town","level":6,"category":"town","x":294.9566,"y":517.1773,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":139,"name":"Level 6 Town","level":6,"category":"town","x":414.793,"y":328.2764,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":140,"name":"Level 6 Town","level":6,"category":"town","x":454.6159,"y":317.6378,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":141,"name":"Level 6 Town","level":6,"category":"town","x":451.3618,"y":279.2716,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":142,"name":"Level 6 Town","level":6,"category":"town","x":480.7685,"y":309.7992,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":143,"name":"Level 6 Town","level":6,"category":"town","x":454.827,"y":237.7603,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":144,"name":"Level 6 Town","level":6,"category":"town","x":486.2926,"y":242.1864,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":145,"name":"Level 6 Town","level":6,"category":"town","x":215.3301,"y":435.8661,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":146,"name":"Level 6 Pass","level":6,"category":"pass","x":499.9807,"y":262.8653,"milestones":[{"stageId":19,"endOffsetMinutes":43200,"title":"Level 6 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":147,"name":"Level 6 Pass","level":6,"category":"pass","x":498.5827,"y":304.9185,"milestones":[{"stageId":19,"endOffsetMinutes":43200,"title":"Level 6 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":148,"name":"Level 6 Town","level":6,"category":"town","x":181.1937,"y":589.3169,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":149,"name":"Level 6 Town","level":6,"category":"town","x":176.5318,"y":636.3918,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":150,"name":"Level 6 Town","level":6,"category":"town","x":172.2608,"y":685.0588,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":151,"name":"Level 6 Town","level":6,"category":"town","x":177.6608,"y":730.4417,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":152,"name":"Level 6 Town","level":6,"category":"town","x":177.4181,"y":763.545,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":153,"name":"Level 6 Town","level":6,"category":"town","x":172.9693,"y":799.0643,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":154,"name":"Level 6 Town","level":6,"category":"town","x":212.9984,"y":579.4844,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":155,"name":"Level 6 Town","level":6,"category":"town","x":213.0215,"y":619.9399,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":156,"name":"Level 6 Town","level":6,"category":"town","x":213.2165,"y":699.9337,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":157,"name":"Level 6 Town","level":6,"category":"town","x":212.3575,"y":739.7048,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":158,"name":"Level 6 Town","level":6,"category":"town","x":212.6805,"y":819.8981,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":159,"name":"Level 6 Town","level":6,"category":"town","x":250.136,"y":564.0002,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":160,"name":"Level 6 Town","level":6,"category":"town","x":252.3301,"y":599.4382,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":161,"name":"Level 6 Town","level":6,"category":"town","x":252.5772,"y":679.0175,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":162,"name":"Level 6 Town","level":6,"category":"town","x":252.9679,"y":719.8583,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":163,"name":"Level 6 Town","level":6,"category":"town","x":252.5335,"y":759.2196,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":164,"name":"Level 6 Town","level":6,"category":"town","x":253.1345,"y":799.8796,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":165,"name":"Level 6 Town","level":6,"category":"town","x":252.6514,"y":839.4801,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":166,"name":"Level 6 Town","level":6,"category":"town","x":302.0513,"y":566.301,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":167,"name":"Level 6 Town","level":6,"category":"town","x":292.526,"y":613.0334,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":168,"name":"Level 6 Town","level":6,"category":"town","x":293.2491,"y":652.4773,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":169,"name":"Level 6 Town","level":6,"category":"town","x":292.5069,"y":692.7434,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":170,"name":"Level 6 Town","level":6,"category":"town","x":292.5705,"y":772.8434,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":171,"name":"Level 6 Town","level":6,"category":"town","x":292.4834,"y":845.2859,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":172,"name":"Level 6 Town","level":6,"category":"town","x":326.682,"y":592.4735,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":173,"name":"Level 6 Town","level":6,"category":"town","x":333.0782,"y":670.2524,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":174,"name":"Level 6 Town","level":6,"category":"town","x":332.7293,"y":710.6384,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":175,"name":"Level 6 Town","level":6,"category":"town","x":333.0639,"y":750.3569,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":176,"name":"Level 6 Town","level":6,"category":"town","x":333.0841,"y":790.6995,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":177,"name":"Level 6 Town","level":6,"category":"town","x":326.6072,"y":830.4183,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":178,"name":"Level 6 Town","level":6,"category":"town","x":372.4516,"y":655.2195,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":179,"name":"Level 6 Town","level":6,"category":"town","x":373.0393,"y":734.7157,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":180,"name":"Level 6 Town","level":6,"category":"town","x":412.9561,"y":671.3526,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":181,"name":"Level 6 Town","level":6,"category":"town","x":412.729,"y":711.9773,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":182,"name":"Level 6 Town","level":6,"category":"town","x":412.3427,"y":752.137,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":183,"name":"Level 6 Town","level":6,"category":"town","x":412.2378,"y":791.6915,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":184,"name":"Level 6 Town","level":6,"category":"town","x":452.4121,"y":699.7406,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":185,"name":"Level 6 Town","level":6,"category":"town","x":452.706,"y":739.5826,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":186,"name":"Level 6 Town","level":6,"category":"town","x":452.4379,"y":779.5571,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":187,"name":"Level 6 Town","level":6,"category":"town","x":491.0989,"y":699.2765,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":188,"name":"Level 6 Town","level":6,"category":"town","x":492.3762,"y":769.5193,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":189,"name":"Level 6 Pass","level":6,"category":"pass","x":251.5239,"y":541.1149,"milestones":[{"stageId":19,"endOffsetMinutes":43200,"title":"Level 6 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":190,"name":"Level 6 Pass","level":6,"category":"pass","x":297.8228,"y":542.0912,"milestones":[{"stageId":19,"endOffsetMinutes":43200,"title":"Level 6 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":191,"name":"Level 6 Town","level":6,"category":"town","x":532.4441,"y":709.2867,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":192,"name":"Level 6 Town","level":6,"category":"town","x":533.2177,"y":749.6193,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":193,"name":"Level 6 Town","level":6,"category":"town","x":532.7509,"y":789.6344,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":194,"name":"Level 6 Town","level":6,"category":"town","x":572.7261,"y":809.226,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":195,"name":"Level 6 Town","level":6,"category":"town","x":572.9601,"y":769.6254,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":196,"name":"Level 6 Town","level":6,"category":"town","x":573.0074,"y":729.2334,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":197,"name":"Level 6 Town","level":6,"category":"town","x":573.2077,"y":689.5873,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":198,"name":"Level 6 Town","level":6,"category":"town","x":612.9031,"y":672.1328,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":199,"name":"Level 6 Town","level":6,"category":"town","x":612.6474,"y":748.1397,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":200,"name":"Level 6 Town","level":6,"category":"town","x":612.3092,"y":788.3783,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":201,"name":"Level 6 Town","level":6,"category":"town","x":612.8219,"y":819.1113,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":202,"name":"Level 6 Town","level":6,"category":"town","x":652.8876,"y":642.6666,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":203,"name":"Level 6 Town","level":6,"category":"town","x":652.4366,"y":682.5652,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":204,"name":"Level 6 Town","level":6,"category":"town","x":653.0775,"y":723.0995,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":205,"name":"Level 6 Town","level":6,"category":"town","x":653.2438,"y":762.6774,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":206,"name":"Level 6 Town","level":6,"category":"town","x":652.6546,"y":842.605,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":207,"name":"Level 6 Town","level":6,"category":"town","x":692.5944,"y":871.3181,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":208,"name":"Level 6 Town","level":6,"category":"town","x":693.0019,"y":831.169,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":209,"name":"Level 6 Town","level":6,"category":"town","x":692.6429,"y":791.5935,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":210,"name":"Level 6 Town","level":6,"category":"town","x":692.7462,"y":751.4606,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":211,"name":"Level 6 Town","level":6,"category":"town","x":692.8523,"y":671.2524,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":212,"name":"Level 6 Town","level":6,"category":"town","x":693.1276,"y":591.4045,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":213,"name":"Level 6 Town","level":6,"category":"town","x":692.8042,"y":551.4169,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":214,"name":"Level 6 Town","level":6,"category":"town","x":732.3459,"y":569.7513,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":215,"name":"Level 6 Town","level":6,"category":"town","x":732.5455,"y":609.2813,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":216,"name":"Level 6 Town","level":6,"category":"town","x":732.5551,"y":689.6491,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":217,"name":"Level 6 Town","level":6,"category":"town","x":732.3828,"y":728.9296,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":218,"name":"Level 6 Town","level":6,"category":"town","x":732.291,"y":769.2291,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":219,"name":"Level 6 Town","level":6,"category":"town","x":732.5979,"y":808.7831,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":220,"name":"Level 6 Town","level":6,"category":"town","x":772.4932,"y":556.5843,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":221,"name":"Level 6 Town","level":6,"category":"town","x":772.5114,"y":589.3323,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":222,"name":"Level 6 Town","level":6,"category":"town","x":773.1656,"y":629.2206,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":223,"name":"Level 6 Town","level":6,"category":"town","x":772.4424,"y":669.5214,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":224,"name":"Level 6 Town","level":6,"category":"town","x":772.7137,"y":709.4542,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":225,"name":"Level 6 Town","level":6,"category":"town","x":772.8488,"y":749.1744,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":226,"name":"Level 6 Town","level":6,"category":"town","x":807.5869,"y":592.4231,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":227,"name":"Level 6 Town","level":6,"category":"town","x":813.0929,"y":623.5271,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":228,"name":"Level 6 Town","level":6,"category":"town","x":812.5404,"y":738.0698,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":229,"name":"Level 6 Town","level":6,"category":"town","x":804.9886,"y":777.4688,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":230,"name":"Level 6 Town","level":6,"category":"town","x":846.5653,"y":724.8271,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":231,"name":"Level 6 Town","level":6,"category":"town","x":766.6403,"y":832.4309,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":232,"name":"Level 6 Pass","level":6,"category":"pass","x":512.5122,"y":758.3338,"milestones":[{"stageId":19,"endOffsetMinutes":43200,"title":"Level 6 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":233,"name":"Level 6 Pass","level":6,"category":"pass","x":512.6279,"y":707.9531,"milestones":[{"stageId":19,"endOffsetMinutes":43200,"title":"Level 6 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":234,"name":"Level 6 Town","level":6,"category":"town","x":519.5162,"y":265.4319,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":235,"name":"Level 6 Town","level":6,"category":"town","x":518.3036,"y":308.2615,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":236,"name":"Level 6 Town","level":6,"category":"town","x":547.2058,"y":253.0656,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":237,"name":"Level 6 Town","level":6,"category":"town","x":546.8473,"y":292.3847,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":238,"name":"Level 6 Town","level":6,"category":"town","x":587.018,"y":312.5764,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":239,"name":"Level 6 Town","level":6,"category":"town","x":586.6892,"y":273.1278,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":240,"name":"Level 6 Town","level":6,"category":"town","x":586.2987,"y":232.7675,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":241,"name":"Level 6 Town","level":6,"category":"town","x":592.8759,"y":196.2456,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":242,"name":"Level 6 Town","level":6,"category":"town","x":626.0094,"y":180.049,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":243,"name":"Level 6 Town","level":6,"category":"town","x":626.4724,"y":212.5202,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":244,"name":"Level 6 Town","level":6,"category":"town","x":666.5976,"y":352.9166,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":245,"name":"Level 6 Town","level":6,"category":"town","x":665.8342,"y":312.8359,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":246,"name":"Level 6 Town","level":6,"category":"town","x":666.3947,"y":272.6264,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":247,"name":"Level 6 Town","level":6,"category":"town","x":666.1079,"y":232.7932,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":248,"name":"Level 6 Town","level":6,"category":"town","x":666.4832,"y":163.6472,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":249,"name":"Level 6 Town","level":6,"category":"town","x":666.5103,"y":193.0205,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":250,"name":"Level 6 Town","level":6,"category":"town","x":706.2347,"y":212.5389,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":251,"name":"Level 6 Town","level":6,"category":"town","x":706.4964,"y":252.9096,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":252,"name":"Level 6 Town","level":6,"category":"town","x":706.3882,"y":292.4008,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":253,"name":"Level 6 Town","level":6,"category":"town","x":705.9892,"y":332.8777,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":254,"name":"Level 6 Town","level":6,"category":"town","x":746.2505,"y":192.8103,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":255,"name":"Level 6 Town","level":6,"category":"town","x":705.8747,"y":492.3645,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":256,"name":"Level 6 Town","level":6,"category":"town","x":706.3633,"y":452.4268,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":257,"name":"Level 6 Town","level":6,"category":"town","x":705.7799,"y":373.2562,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":258,"name":"Level 6 Town","level":6,"category":"town","x":745.9962,"y":232.5683,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":259,"name":"Level 6 Town","level":6,"category":"town","x":745.7303,"y":312.7544,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":260,"name":"Level 6 Town","level":6,"category":"town","x":745.9736,"y":352.2785,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":261,"name":"Level 6 Town","level":6,"category":"town","x":745.8053,"y":472.3947,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":262,"name":"Level 6 Town","level":6,"category":"town","x":746.2757,"y":512.6082,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":263,"name":"Level 6 Town","level":6,"category":"town","x":746.1902,"y":433.0372,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":264,"name":"Level 6 Town","level":6,"category":"town","x":786.3865,"y":253.2758,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":265,"name":"Level 6 Town","level":6,"category":"town","x":785.9386,"y":180.8822,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":266,"name":"Level 6 Town","level":6,"category":"town","x":786.3128,"y":293.0563,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":267,"name":"Level 6 Town","level":6,"category":"town","x":785.7238,"y":332.9364,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":268,"name":"Level 6 Town","level":6,"category":"town","x":786.578,"y":372.3467,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":269,"name":"Level 6 Town","level":6,"category":"town","x":785.5815,"y":452.8673,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":270,"name":"Level 6 Town","level":6,"category":"town","x":785.9568,"y":412.6229,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":271,"name":"Level 6 Town","level":6,"category":"town","x":823.6645,"y":234.7203,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":272,"name":"Level 6 Town","level":6,"category":"town","x":821.3095,"y":308.5308,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":273,"name":"Level 6 Town","level":6,"category":"town","x":825.9775,"y":392.6868,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":274,"name":"Level 6 Town","level":6,"category":"town","x":819.0868,"y":439.868,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 6 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 6 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 6 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":275,"name":"Level 6 Pass","level":6,"category":"pass","x":760.043,"y":530.6274,"milestones":[{"stageId":19,"endOffsetMinutes":43200,"title":"Level 6 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":276,"name":"Level 6 Pass","level":6,"category":"pass","x":702.183,"y":526.599,"milestones":[{"stageId":19,"endOffsetMinutes":43200,"title":"Level 6 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":277,"name":"Air Dock","level":5,"category":"dock","x":233.0218,"y":127.5275,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":278,"name":"Air Dock","level":5,"category":"dock","x":129.8143,"y":234.4746,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":279,"name":"Air Dock","level":5,"category":"dock","x":146.0199,"y":326.9285,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":280,"name":"Air Dock","level":5,"category":"dock","x":127.079,"y":562.6636,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":281,"name":"Air Dock","level":5,"category":"dock","x":131.2341,"y":757.7438,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":282,"name":"Air Dock","level":5,"category":"dock","x":166.7419,"y":862.6751,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":283,"name":"Air Dock","level":5,"category":"dock","x":390.3436,"y":870.9783,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":284,"name":"Air Dock","level":5,"category":"dock","x":672.9996,"y":911.8554,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":285,"name":"Air Dock","level":5,"category":"dock","x":805.0863,"y":892.7377,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":286,"name":"Air Dock","level":5,"category":"dock","x":902.8571,"y":821.924,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":287,"name":"Air Dock","level":5,"category":"dock","x":910.9516,"y":655.2829,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":288,"name":"Air Dock","level":5,"category":"dock","x":912.3356,"y":313.0437,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":289,"name":"Air Dock","level":5,"category":"dock","x":915.1927,"y":210.4702,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":290,"name":"Air Dock","level":5,"category":"dock","x":804.4319,"y":139.0088,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":291,"name":"Air Dock","level":5,"category":"dock","x":636.6726,"y":126.589,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":292,"name":"Air Dock","level":5,"category":"dock","x":389.5303,"y":128.5858,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":293,"name":"Air Dock","level":5,"category":"dock","x":425.9742,"y":307.7929,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":294,"name":"Air Dock","level":5,"category":"dock","x":306.1548,"y":449.4566,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":295,"name":"Air Dock","level":5,"category":"dock","x":276.5623,"y":625.8387,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":296,"name":"Air Dock","level":5,"category":"dock","x":428.5295,"y":697.1972,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":297,"name":"Air Dock","level":5,"category":"dock","x":642.147,"y":672.0563,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":298,"name":"Air Dock","level":5,"category":"dock","x":682.404,"y":578.0235,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":299,"name":"Air Dock","level":5,"category":"dock","x":758.4502,"y":448.989,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":300,"name":"Air Dock","level":5,"category":"dock","x":578.4171,"y":288.7536,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":301,"name":"Air Dock","level":5,"category":"dock","x":519.269,"y":406.9049,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":302,"name":"Air Dock","level":5,"category":"dock","x":409.5526,"y":502.0175,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":303,"name":"Air Dock","level":5,"category":"dock","x":533.538,"y":581.6503,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":304,"name":"Air Dock","level":5,"category":"dock","x":587.2664,"y":515.1068,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":305,"name":"Air Dock","level":5,"category":"dock","x":500,"y":442.2222,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":306,"name":"Air Dock","level":5,"category":"dock","x":473.1603,"y":507.2391,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":307,"name":"Air Dock","level":5,"category":"dock","x":510.5225,"y":557.0254,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":308,"name":"Air Dock","level":5,"category":"dock","x":531.4441,"y":489.858,"milestones":[],"rules":"The Air Dock is an important strategic hub in Kingdom Mayhem. It's where Troops can ride Airships, soaring through the sky and shuttling about within Kingdom Mayhem:\n1. Tribes can put the Air Dock within the Tribe Territory to occupy it. The Air Dock starts in a \"closed\" state and cannot be used. It will gradually unlock over different Chronicles Stages and become usable to Chiefs of the same Team.\n2. When the Chronicles reaches Stage {0}, Chiefs can use Air Docks occupied by Tribes of the same Team. About Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. 1 Transport attempt is consumed at the destination Air Dock each time you transport Troops. When there are 0 available Transport attempts, the Air Dock cannot be used as a destination until it recovers a Transport attempt over time. (No Transport attempt is consumed at the departure point Air Dock.)","requiresDeclaration":false},{"id":309,"name":"War Air Dock","level":5,"category":"dock","x":478.6161,"y":138.2133,"milestones":[],"rules":"The War Air Dock is accompanied by the intertwining of trialists' blood and glory. This is the time of war and the time of glory:\n1. The War Air Dock starts in a \"closed\" state and cannot be used.\n2. The War Air Dock will open {0} minutes before the corresponding battlefield area opens, and all Chiefs in the Team to whom the War Air Dock belongs can use it.\n3. The War Air Dock will close with the corresponding battlefield area. After closing, it can no longer be used as a destination for Airship Transport, but it can still be used as a departure point for Troops to leave the battlefield area.\nAbout Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. During opening hours, there is no Transport attempt limit at the War Air Dock.","requiresDeclaration":false},{"id":310,"name":"War Air Dock","level":5,"category":"dock","x":558.9299,"y":206.054,"milestones":[],"rules":"The War Air Dock is accompanied by the intertwining of trialists' blood and glory. This is the time of war and the time of glory:\n1. The War Air Dock starts in a \"closed\" state and cannot be used.\n2. The War Air Dock will open {0} minutes before the corresponding battlefield area opens, and all Chiefs in the Team to whom the War Air Dock belongs can use it.\n3. The War Air Dock will close with the corresponding battlefield area. After closing, it can no longer be used as a destination for Airship Transport, but it can still be used as a departure point for Troops to leave the battlefield area.\nAbout Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. During opening hours, there is no Transport attempt limit at the War Air Dock.","requiresDeclaration":false},{"id":311,"name":"War Air Dock","level":5,"category":"dock","x":137.8108,"y":468.232,"milestones":[],"rules":"The War Air Dock is accompanied by the intertwining of trialists' blood and glory. This is the time of war and the time of glory:\n1. The War Air Dock starts in a \"closed\" state and cannot be used.\n2. The War Air Dock will open {0} minutes before the corresponding battlefield area opens, and all Chiefs in the Team to whom the War Air Dock belongs can use it.\n3. The War Air Dock will close with the corresponding battlefield area. After closing, it can no longer be used as a destination for Airship Transport, but it can still be used as a departure point for Troops to leave the battlefield area.\nAbout Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. During opening hours, there is no Transport attempt limit at the War Air Dock.","requiresDeclaration":false},{"id":312,"name":"War Air Dock","level":5,"category":"dock","x":206.8296,"y":539.5937,"milestones":[],"rules":"The War Air Dock is accompanied by the intertwining of trialists' blood and glory. This is the time of war and the time of glory:\n1. The War Air Dock starts in a \"closed\" state and cannot be used.\n2. The War Air Dock will open {0} minutes before the corresponding battlefield area opens, and all Chiefs in the Team to whom the War Air Dock belongs can use it.\n3. The War Air Dock will close with the corresponding battlefield area. After closing, it can no longer be used as a destination for Airship Transport, but it can still be used as a departure point for Troops to leave the battlefield area.\nAbout Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. During opening hours, there is no Transport attempt limit at the War Air Dock.","requiresDeclaration":false},{"id":313,"name":"War Air Dock","level":5,"category":"dock","x":436.5841,"y":827.9005,"milestones":[],"rules":"The War Air Dock is accompanied by the intertwining of trialists' blood and glory. This is the time of war and the time of glory:\n1. The War Air Dock starts in a \"closed\" state and cannot be used.\n2. The War Air Dock will open {0} minutes before the corresponding battlefield area opens, and all Chiefs in the Team to whom the War Air Dock belongs can use it.\n3. The War Air Dock will close with the corresponding battlefield area. After closing, it can no longer be used as a destination for Airship Transport, but it can still be used as a departure point for Troops to leave the battlefield area.\nAbout Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. During opening hours, there is no Transport attempt limit at the War Air Dock.","requiresDeclaration":false},{"id":314,"name":"War Air Dock","level":5,"category":"dock","x":521.3027,"y":893.4566,"milestones":[],"rules":"The War Air Dock is accompanied by the intertwining of trialists' blood and glory. This is the time of war and the time of glory:\n1. The War Air Dock starts in a \"closed\" state and cannot be used.\n2. The War Air Dock will open {0} minutes before the corresponding battlefield area opens, and all Chiefs in the Team to whom the War Air Dock belongs can use it.\n3. The War Air Dock will close with the corresponding battlefield area. After closing, it can no longer be used as a destination for Airship Transport, but it can still be used as a departure point for Troops to leave the battlefield area.\nAbout Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. During opening hours, there is no Transport attempt limit at the War Air Dock.","requiresDeclaration":false},{"id":315,"name":"War Air Dock","level":5,"category":"dock","x":790.0735,"y":497.7397,"milestones":[],"rules":"The War Air Dock is accompanied by the intertwining of trialists' blood and glory. This is the time of war and the time of glory:\n1. The War Air Dock starts in a \"closed\" state and cannot be used.\n2. The War Air Dock will open {0} minutes before the corresponding battlefield area opens, and all Chiefs in the Team to whom the War Air Dock belongs can use it.\n3. The War Air Dock will close with the corresponding battlefield area. After closing, it can no longer be used as a destination for Airship Transport, but it can still be used as a departure point for Troops to leave the battlefield area.\nAbout Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. During opening hours, there is no Transport attempt limit at the War Air Dock.","requiresDeclaration":false},{"id":316,"name":"War Air Dock","level":5,"category":"dock","x":874.4704,"y":553.5714,"milestones":[],"rules":"The War Air Dock is accompanied by the intertwining of trialists' blood and glory. This is the time of war and the time of glory:\n1. The War Air Dock starts in a \"closed\" state and cannot be used.\n2. The War Air Dock will open {0} minutes before the corresponding battlefield area opens, and all Chiefs in the Team to whom the War Air Dock belongs can use it.\n3. The War Air Dock will close with the corresponding battlefield area. After closing, it can no longer be used as a destination for Airship Transport, but it can still be used as a departure point for Troops to leave the battlefield area.\nAbout Airship Transport:\n1. Troops can be transported by Airship from the Air Dock, flying at high speed to the destination: the departure point and the destination of the Airship Transport must both be usable Air Docks.\n2. During the flight, Troops cannot perform any actions, will not be attacked, and are not restricted by terrain obstacles.\n3. During opening hours, there is no Transport attempt limit at the War Air Dock.","requiresDeclaration":false},{"id":317,"name":"Kingdom Fortress","level":5,"category":"fortress","x":60.7642,"y":59.6484,"milestones":[{"stageId":2,"endOffsetMinutes":2880,"title":"Kingdom Fortress","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Kingdom Fortresses become contestable for the first time.\n2. Kingdom Fortresses start in a damaged state. After the fortress guards are defeated, the Kingdom Fortress will automatically enter the repair stage (in battles with fortress guards, all Heavily Wounded Troops will be sent to the Infirmary).\n3. Kingdom Fortresses consist of two stages, each with different objectives. Upon completion, you will receive buffs rewards and substantial supply rewards (buff effects only apply in Kingdom Mayhem).\n4. When both repair stages are complete, the Tribe Leader occupying the Kingdom Fortress can set the Kingdom's Territory color. Once set, all Chiefs from the same Kingdom can use City Relocators to relocate to the Kingdom's Territory.\n5. When a Kingdom Fortress becomes contestable for the first time, if a Tribe defeats the defenders and fully destroys its Durability, it will trigger a protected state, signifying the Fortress' first occupation.\n6. After the first occupation, the Kingdom Fortress becomes contestable every {1} hours. When the Fortress Durability reaches zero, the Tribe that deals the final blow gains full control.\n7. In battles against other Tribes for a Kingdom Fortress, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n8. Maintaining full control of a Kingdom Fortress grants continuous Battalion Points and contributes Kingdom Points to the Tribe's Kingdom.","requiresDeclaration":true},{"id":318,"name":"Legion Stronghold","level":5,"category":"stronghold","x":181.0284,"y":73.0421,"milestones":[{"stageId":1,"endOffsetMinutes":1440,"title":"Legion Stronghold","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Legion Strongholds become contestable for the first time. 2. During this period, if a Tribe defeats the Defenders and destroys the Legion Stronghold's Durability completely, it enters a protected state, signifying that the Legion Stronghold has been occupied for the first time. 3. After a Legion Stronghold has been occupied for the first time, it becomes contestable every {1} hours. The Tribe occupying a Legion Stronghold at the end of the time period gains full control of it. 4. When battling other Tribes for a Legion Stronghold, {2}% of Heavily Wounded Troops will be sent to the Infirmary. 5. Having full control of a Legion Stronghold continuously grants Battalion Points, and will also increase the controlling Team's Team Points. 6. Buffs provided by a Legion Stronghold can stack.","requiresDeclaration":true},{"id":319,"name":"Legion Stronghold","level":5,"category":"stronghold","x":100.4365,"y":193.2436,"milestones":[{"stageId":1,"endOffsetMinutes":1440,"title":"Legion Stronghold","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Legion Strongholds become contestable for the first time. 2. During this period, if a Tribe defeats the Defenders and destroys the Legion Stronghold's Durability completely, it enters a protected state, signifying that the Legion Stronghold has been occupied for the first time. 3. After a Legion Stronghold has been occupied for the first time, it becomes contestable every {1} hours. The Tribe occupying a Legion Stronghold at the end of the time period gains full control of it. 4. When battling other Tribes for a Legion Stronghold, {2}% of Heavily Wounded Troops will be sent to the Infirmary. 5. Having full control of a Legion Stronghold continuously grants Battalion Points, and will also increase the controlling Team's Team Points. 6. Buffs provided by a Legion Stronghold can stack.","requiresDeclaration":true},{"id":320,"name":"Kingdom Fortress","level":5,"category":"fortress","x":20.8085,"y":480.8389,"milestones":[{"stageId":2,"endOffsetMinutes":2880,"title":"Kingdom Fortress","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Kingdom Fortresses become contestable for the first time.\n2. Kingdom Fortresses start in a damaged state. After the fortress guards are defeated, the Kingdom Fortress will automatically enter the repair stage (in battles with fortress guards, all Heavily Wounded Troops will be sent to the Infirmary).\n3. Kingdom Fortresses consist of two stages, each with different objectives. Upon completion, you will receive buffs rewards and substantial supply rewards (buff effects only apply in Kingdom Mayhem).\n4. When both repair stages are complete, the Tribe Leader occupying the Kingdom Fortress can set the Kingdom's Territory color. Once set, all Chiefs from the same Kingdom can use City Relocators to relocate to the Kingdom's Territory.\n5. When a Kingdom Fortress becomes contestable for the first time, if a Tribe defeats the defenders and fully destroys its Durability, it will trigger a protected state, signifying the Fortress' first occupation.\n6. After the first occupation, the Kingdom Fortress becomes contestable every {1} hours. When the Fortress Durability reaches zero, the Tribe that deals the final blow gains full control.\n7. In battles against other Tribes for a Kingdom Fortress, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n8. Maintaining full control of a Kingdom Fortress grants continuous Battalion Points and contributes Kingdom Points to the Tribe's Kingdom.","requiresDeclaration":true},{"id":321,"name":"Legion Stronghold","level":5,"category":"stronghold","x":60.7566,"y":339.9484,"milestones":[{"stageId":1,"endOffsetMinutes":1440,"title":"Legion Stronghold","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Legion Strongholds become contestable for the first time. 2. During this period, if a Tribe defeats the Defenders and destroys the Legion Stronghold's Durability completely, it enters a protected state, signifying that the Legion Stronghold has been occupied for the first time. 3. After a Legion Stronghold has been occupied for the first time, it becomes contestable every {1} hours. The Tribe occupying a Legion Stronghold at the end of the time period gains full control of it. 4. When battling other Tribes for a Legion Stronghold, {2}% of Heavily Wounded Troops will be sent to the Infirmary. 5. Having full control of a Legion Stronghold continuously grants Battalion Points, and will also increase the controlling Team's Team Points. 6. Buffs provided by a Legion Stronghold can stack.","requiresDeclaration":true},{"id":322,"name":"Legion Stronghold","level":5,"category":"stronghold","x":60.796,"y":579.6764,"milestones":[{"stageId":1,"endOffsetMinutes":1440,"title":"Legion Stronghold","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Legion Strongholds become contestable for the first time. 2. During this period, if a Tribe defeats the Defenders and destroys the Legion Stronghold's Durability completely, it enters a protected state, signifying that the Legion Stronghold has been occupied for the first time. 3. After a Legion Stronghold has been occupied for the first time, it becomes contestable every {1} hours. The Tribe occupying a Legion Stronghold at the end of the time period gains full control of it. 4. When battling other Tribes for a Legion Stronghold, {2}% of Heavily Wounded Troops will be sent to the Infirmary. 5. Having full control of a Legion Stronghold continuously grants Battalion Points, and will also increase the controlling Team's Team Points. 6. Buffs provided by a Legion Stronghold can stack.","requiresDeclaration":true},{"id":323,"name":"Kingdom Fortress","level":5,"category":"fortress","x":61.0704,"y":885.9339,"milestones":[{"stageId":2,"endOffsetMinutes":2880,"title":"Kingdom Fortress","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Kingdom Fortresses become contestable for the first time.\n2. Kingdom Fortresses start in a damaged state. After the fortress guards are defeated, the Kingdom Fortress will automatically enter the repair stage (in battles with fortress guards, all Heavily Wounded Troops will be sent to the Infirmary).\n3. Kingdom Fortresses consist of two stages, each with different objectives. Upon completion, you will receive buffs rewards and substantial supply rewards (buff effects only apply in Kingdom Mayhem).\n4. When both repair stages are complete, the Tribe Leader occupying the Kingdom Fortress can set the Kingdom's Territory color. Once set, all Chiefs from the same Kingdom can use City Relocators to relocate to the Kingdom's Territory.\n5. When a Kingdom Fortress becomes contestable for the first time, if a Tribe defeats the defenders and fully destroys its Durability, it will trigger a protected state, signifying the Fortress' first occupation.\n6. After the first occupation, the Kingdom Fortress becomes contestable every {1} hours. When the Fortress Durability reaches zero, the Tribe that deals the final blow gains full control.\n7. In battles against other Tribes for a Kingdom Fortress, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n8. Maintaining full control of a Kingdom Fortress grants continuous Battalion Points and contributes Kingdom Points to the Tribe's Kingdom.","requiresDeclaration":true},{"id":324,"name":"Legion Stronghold","level":5,"category":"stronghold","x":100.8815,"y":778.9963,"milestones":[{"stageId":1,"endOffsetMinutes":1440,"title":"Legion Stronghold","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Legion Strongholds become contestable for the first time. 2. During this period, if a Tribe defeats the Defenders and destroys the Legion Stronghold's Durability completely, it enters a protected state, signifying that the Legion Stronghold has been occupied for the first time. 3. After a Legion Stronghold has been occupied for the first time, it becomes contestable every {1} hours. The Tribe occupying a Legion Stronghold at the end of the time period gains full control of it. 4. When battling other Tribes for a Legion Stronghold, {2}% of Heavily Wounded Troops will be sent to the Infirmary. 5. Having full control of a Legion Stronghold continuously grants Battalion Points, and will also increase the controlling Team's Team Points. 6. Buffs provided by a Legion Stronghold can stack.","requiresDeclaration":true},{"id":325,"name":"Legion Stronghold","level":5,"category":"stronghold","x":180.6878,"y":938.2868,"milestones":[{"stageId":1,"endOffsetMinutes":1440,"title":"Legion Stronghold","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Legion Strongholds become contestable for the first time. 2. During this period, if a Tribe defeats the Defenders and destroys the Legion Stronghold's Durability completely, it enters a protected state, signifying that the Legion Stronghold has been occupied for the first time. 3. After a Legion Stronghold has been occupied for the first time, it becomes contestable every {1} hours. The Tribe occupying a Legion Stronghold at the end of the time period gains full control of it. 4. When battling other Tribes for a Legion Stronghold, {2}% of Heavily Wounded Troops will be sent to the Infirmary. 5. Having full control of a Legion Stronghold continuously grants Battalion Points, and will also increase the controlling Team's Team Points. 6. Buffs provided by a Legion Stronghold can stack.","requiresDeclaration":true},{"id":326,"name":"Kingdom Fortress","level":5,"category":"fortress","x":500.1894,"y":979.336,"milestones":[{"stageId":2,"endOffsetMinutes":2880,"title":"Kingdom Fortress","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Kingdom Fortresses become contestable for the first time.\n2. Kingdom Fortresses start in a damaged state. After the fortress guards are defeated, the Kingdom Fortress will automatically enter the repair stage (in battles with fortress guards, all Heavily Wounded Troops will be sent to the Infirmary).\n3. Kingdom Fortresses consist of two stages, each with different objectives. Upon completion, you will receive buffs rewards and substantial supply rewards (buff effects only apply in Kingdom Mayhem).\n4. When both repair stages are complete, the Tribe Leader occupying the Kingdom Fortress can set the Kingdom's Territory color. Once set, all Chiefs from the same Kingdom can use City Relocators to relocate to the Kingdom's Territory.\n5. When a Kingdom Fortress becomes contestable for the first time, if a Tribe defeats the defenders and fully destroys its Durability, it will trigger a protected state, signifying the Fortress' first occupation.\n6. After the first occupation, the Kingdom Fortress becomes contestable every {1} hours. When the Fortress Durability reaches zero, the Tribe that deals the final blow gains full control.\n7. In battles against other Tribes for a Kingdom Fortress, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n8. Maintaining full control of a Kingdom Fortress grants continuous Battalion Points and contributes Kingdom Points to the Tribe's Kingdom.","requiresDeclaration":true},{"id":327,"name":"Legion Stronghold","level":5,"category":"stronghold","x":340.5018,"y":939.0045,"milestones":[{"stageId":1,"endOffsetMinutes":1440,"title":"Legion Stronghold","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Legion Strongholds become contestable for the first time. 2. During this period, if a Tribe defeats the Defenders and destroys the Legion Stronghold's Durability completely, it enters a protected state, signifying that the Legion Stronghold has been occupied for the first time. 3. After a Legion Stronghold has been occupied for the first time, it becomes contestable every {1} hours. The Tribe occupying a Legion Stronghold at the end of the time period gains full control of it. 4. When battling other Tribes for a Legion Stronghold, {2}% of Heavily Wounded Troops will be sent to the Infirmary. 5. Having full control of a Legion Stronghold continuously grants Battalion Points, and will also increase the controlling Team's Team Points. 6. Buffs provided by a Legion Stronghold can stack.","requiresDeclaration":true},{"id":328,"name":"Legion Stronghold","level":5,"category":"stronghold","x":660.8045,"y":937.8995,"milestones":[{"stageId":1,"endOffsetMinutes":1440,"title":"Legion Stronghold","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Legion Strongholds become contestable for the first time. 2. During this period, if a Tribe defeats the Defenders and destroys the Legion Stronghold's Durability completely, it enters a protected state, signifying that the Legion Stronghold has been occupied for the first time. 3. After a Legion Stronghold has been occupied for the first time, it becomes contestable every {1} hours. The Tribe occupying a Legion Stronghold at the end of the time period gains full control of it. 4. When battling other Tribes for a Legion Stronghold, {2}% of Heavily Wounded Troops will be sent to the Infirmary. 5. Having full control of a Legion Stronghold continuously grants Battalion Points, and will also increase the controlling Team's Team Points. 6. Buffs provided by a Legion Stronghold can stack.","requiresDeclaration":true},{"id":329,"name":"Kingdom Fortress","level":5,"category":"fortress","x":940.7434,"y":898.0365,"milestones":[{"stageId":2,"endOffsetMinutes":2880,"title":"Kingdom Fortress","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Kingdom Fortresses become contestable for the first time.\n2. Kingdom Fortresses start in a damaged state. After the fortress guards are defeated, the Kingdom Fortress will automatically enter the repair stage (in battles with fortress guards, all Heavily Wounded Troops will be sent to the Infirmary).\n3. Kingdom Fortresses consist of two stages, each with different objectives. Upon completion, you will receive buffs rewards and substantial supply rewards (buff effects only apply in Kingdom Mayhem).\n4. When both repair stages are complete, the Tribe Leader occupying the Kingdom Fortress can set the Kingdom's Territory color. Once set, all Chiefs from the same Kingdom can use City Relocators to relocate to the Kingdom's Territory.\n5. When a Kingdom Fortress becomes contestable for the first time, if a Tribe defeats the defenders and fully destroys its Durability, it will trigger a protected state, signifying the Fortress' first occupation.\n6. After the first occupation, the Kingdom Fortress becomes contestable every {1} hours. When the Fortress Durability reaches zero, the Tribe that deals the final blow gains full control.\n7. In battles against other Tribes for a Kingdom Fortress, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n8. Maintaining full control of a Kingdom Fortress grants continuous Battalion Points and contributes Kingdom Points to the Tribe's Kingdom.","requiresDeclaration":true},{"id":330,"name":"Legion Stronghold","level":5,"category":"stronghold","x":861.1085,"y":899.3783,"milestones":[{"stageId":1,"endOffsetMinutes":1440,"title":"Legion Stronghold","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Legion Strongholds become contestable for the first time. 2. During this period, if a Tribe defeats the Defenders and destroys the Legion Stronghold's Durability completely, it enters a protected state, signifying that the Legion Stronghold has been occupied for the first time. 3. After a Legion Stronghold has been occupied for the first time, it becomes contestable every {1} hours. The Tribe occupying a Legion Stronghold at the end of the time period gains full control of it. 4. When battling other Tribes for a Legion Stronghold, {2}% of Heavily Wounded Troops will be sent to the Infirmary. 5. Having full control of a Legion Stronghold continuously grants Battalion Points, and will also increase the controlling Team's Team Points. 6. Buffs provided by a Legion Stronghold can stack.","requiresDeclaration":true},{"id":331,"name":"Legion Stronghold","level":5,"category":"stronghold","x":940.5688,"y":778.8381,"milestones":[{"stageId":1,"endOffsetMinutes":1440,"title":"Legion Stronghold","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Legion Strongholds become contestable for the first time. 2. During this period, if a Tribe defeats the Defenders and destroys the Legion Stronghold's Durability completely, it enters a protected state, signifying that the Legion Stronghold has been occupied for the first time. 3. After a Legion Stronghold has been occupied for the first time, it becomes contestable every {1} hours. The Tribe occupying a Legion Stronghold at the end of the time period gains full control of it. 4. When battling other Tribes for a Legion Stronghold, {2}% of Heavily Wounded Troops will be sent to the Infirmary. 5. Having full control of a Legion Stronghold continuously grants Battalion Points, and will also increase the controlling Team's Team Points. 6. Buffs provided by a Legion Stronghold can stack.","requiresDeclaration":true},{"id":332,"name":"Kingdom Fortress","level":5,"category":"fortress","x":940.3595,"y":499.4114,"milestones":[{"stageId":2,"endOffsetMinutes":2880,"title":"Kingdom Fortress","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Kingdom Fortresses become contestable for the first time.\n2. Kingdom Fortresses start in a damaged state. After the fortress guards are defeated, the Kingdom Fortress will automatically enter the repair stage (in battles with fortress guards, all Heavily Wounded Troops will be sent to the Infirmary).\n3. Kingdom Fortresses consist of two stages, each with different objectives. Upon completion, you will receive buffs rewards and substantial supply rewards (buff effects only apply in Kingdom Mayhem).\n4. When both repair stages are complete, the Tribe Leader occupying the Kingdom Fortress can set the Kingdom's Territory color. Once set, all Chiefs from the same Kingdom can use City Relocators to relocate to the Kingdom's Territory.\n5. When a Kingdom Fortress becomes contestable for the first time, if a Tribe defeats the defenders and fully destroys its Durability, it will trigger a protected state, signifying the Fortress' first occupation.\n6. After the first occupation, the Kingdom Fortress becomes contestable every {1} hours. When the Fortress Durability reaches zero, the Tribe that deals the final blow gains full control.\n7. In battles against other Tribes for a Kingdom Fortress, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n8. Maintaining full control of a Kingdom Fortress grants continuous Battalion Points and contributes Kingdom Points to the Tribe's Kingdom.","requiresDeclaration":true},{"id":333,"name":"Legion Stronghold","level":5,"category":"stronghold","x":940.6508,"y":579.4588,"milestones":[{"stageId":1,"endOffsetMinutes":1440,"title":"Legion Stronghold","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Legion Strongholds become contestable for the first time. 2. During this period, if a Tribe defeats the Defenders and destroys the Legion Stronghold's Durability completely, it enters a protected state, signifying that the Legion Stronghold has been occupied for the first time. 3. After a Legion Stronghold has been occupied for the first time, it becomes contestable every {1} hours. The Tribe occupying a Legion Stronghold at the end of the time period gains full control of it. 4. When battling other Tribes for a Legion Stronghold, {2}% of Heavily Wounded Troops will be sent to the Infirmary. 5. Having full control of a Legion Stronghold continuously grants Battalion Points, and will also increase the controlling Team's Team Points. 6. Buffs provided by a Legion Stronghold can stack.","requiresDeclaration":true},{"id":334,"name":"Legion Stronghold","level":5,"category":"stronghold","x":940.9829,"y":379.3042,"milestones":[{"stageId":1,"endOffsetMinutes":1440,"title":"Legion Stronghold","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Legion Strongholds become contestable for the first time. 2. During this period, if a Tribe defeats the Defenders and destroys the Legion Stronghold's Durability completely, it enters a protected state, signifying that the Legion Stronghold has been occupied for the first time. 3. After a Legion Stronghold has been occupied for the first time, it becomes contestable every {1} hours. The Tribe occupying a Legion Stronghold at the end of the time period gains full control of it. 4. When battling other Tribes for a Legion Stronghold, {2}% of Heavily Wounded Troops will be sent to the Infirmary. 5. Having full control of a Legion Stronghold continuously grants Battalion Points, and will also increase the controlling Team's Team Points. 6. Buffs provided by a Legion Stronghold can stack.","requiresDeclaration":true},{"id":335,"name":"Kingdom Fortress","level":5,"category":"fortress","x":900.2663,"y":73.731,"milestones":[{"stageId":2,"endOffsetMinutes":2880,"title":"Kingdom Fortress","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Kingdom Fortresses become contestable for the first time.\n2. Kingdom Fortresses start in a damaged state. After the fortress guards are defeated, the Kingdom Fortress will automatically enter the repair stage (in battles with fortress guards, all Heavily Wounded Troops will be sent to the Infirmary).\n3. Kingdom Fortresses consist of two stages, each with different objectives. Upon completion, you will receive buffs rewards and substantial supply rewards (buff effects only apply in Kingdom Mayhem).\n4. When both repair stages are complete, the Tribe Leader occupying the Kingdom Fortress can set the Kingdom's Territory color. Once set, all Chiefs from the same Kingdom can use City Relocators to relocate to the Kingdom's Territory.\n5. When a Kingdom Fortress becomes contestable for the first time, if a Tribe defeats the defenders and fully destroys its Durability, it will trigger a protected state, signifying the Fortress' first occupation.\n6. After the first occupation, the Kingdom Fortress becomes contestable every {1} hours. When the Fortress Durability reaches zero, the Tribe that deals the final blow gains full control.\n7. In battles against other Tribes for a Kingdom Fortress, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n8. Maintaining full control of a Kingdom Fortress grants continuous Battalion Points and contributes Kingdom Points to the Tribe's Kingdom.","requiresDeclaration":true},{"id":336,"name":"Legion Stronghold","level":5,"category":"stronghold","x":940.6614,"y":139.9167,"milestones":[{"stageId":1,"endOffsetMinutes":1440,"title":"Legion Stronghold","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Legion Strongholds become contestable for the first time. 2. During this period, if a Tribe defeats the Defenders and destroys the Legion Stronghold's Durability completely, it enters a protected state, signifying that the Legion Stronghold has been occupied for the first time. 3. After a Legion Stronghold has been occupied for the first time, it becomes contestable every {1} hours. The Tribe occupying a Legion Stronghold at the end of the time period gains full control of it. 4. When battling other Tribes for a Legion Stronghold, {2}% of Heavily Wounded Troops will be sent to the Infirmary. 5. Having full control of a Legion Stronghold continuously grants Battalion Points, and will also increase the controlling Team's Team Points. 6. Buffs provided by a Legion Stronghold can stack.","requiresDeclaration":true},{"id":337,"name":"Legion Stronghold","level":5,"category":"stronghold","x":820.4881,"y":72.829,"milestones":[{"stageId":1,"endOffsetMinutes":1440,"title":"Legion Stronghold","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Legion Strongholds become contestable for the first time. 2. During this period, if a Tribe defeats the Defenders and destroys the Legion Stronghold's Durability completely, it enters a protected state, signifying that the Legion Stronghold has been occupied for the first time. 3. After a Legion Stronghold has been occupied for the first time, it becomes contestable every {1} hours. The Tribe occupying a Legion Stronghold at the end of the time period gains full control of it. 4. When battling other Tribes for a Legion Stronghold, {2}% of Heavily Wounded Troops will be sent to the Infirmary. 5. Having full control of a Legion Stronghold continuously grants Battalion Points, and will also increase the controlling Team's Team Points. 6. Buffs provided by a Legion Stronghold can stack.","requiresDeclaration":true},{"id":338,"name":"Kingdom Fortress","level":5,"category":"fortress","x":506.0865,"y":59.8494,"milestones":[{"stageId":2,"endOffsetMinutes":2880,"title":"Kingdom Fortress","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Kingdom Fortresses become contestable for the first time.\n2. Kingdom Fortresses start in a damaged state. After the fortress guards are defeated, the Kingdom Fortress will automatically enter the repair stage (in battles with fortress guards, all Heavily Wounded Troops will be sent to the Infirmary).\n3. Kingdom Fortresses consist of two stages, each with different objectives. Upon completion, you will receive buffs rewards and substantial supply rewards (buff effects only apply in Kingdom Mayhem).\n4. When both repair stages are complete, the Tribe Leader occupying the Kingdom Fortress can set the Kingdom's Territory color. Once set, all Chiefs from the same Kingdom can use City Relocators to relocate to the Kingdom's Territory.\n5. When a Kingdom Fortress becomes contestable for the first time, if a Tribe defeats the defenders and fully destroys its Durability, it will trigger a protected state, signifying the Fortress' first occupation.\n6. After the first occupation, the Kingdom Fortress becomes contestable every {1} hours. When the Fortress Durability reaches zero, the Tribe that deals the final blow gains full control.\n7. In battles against other Tribes for a Kingdom Fortress, {2}% of Heavily Wounded Troops will be sent to the Infirmary.\n8. Maintaining full control of a Kingdom Fortress grants continuous Battalion Points and contributes Kingdom Points to the Tribe's Kingdom.","requiresDeclaration":true},{"id":339,"name":"Legion Stronghold","level":5,"category":"stronghold","x":626.4442,"y":73.1865,"milestones":[{"stageId":1,"endOffsetMinutes":1440,"title":"Legion Stronghold","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Legion Strongholds become contestable for the first time. 2. During this period, if a Tribe defeats the Defenders and destroys the Legion Stronghold's Durability completely, it enters a protected state, signifying that the Legion Stronghold has been occupied for the first time. 3. After a Legion Stronghold has been occupied for the first time, it becomes contestable every {1} hours. The Tribe occupying a Legion Stronghold at the end of the time period gains full control of it. 4. When battling other Tribes for a Legion Stronghold, {2}% of Heavily Wounded Troops will be sent to the Infirmary. 5. Having full control of a Legion Stronghold continuously grants Battalion Points, and will also increase the controlling Team's Team Points. 6. Buffs provided by a Legion Stronghold can stack.","requiresDeclaration":true},{"id":340,"name":"Legion Stronghold","level":5,"category":"stronghold","x":346.3143,"y":59.3186,"milestones":[{"stageId":1,"endOffsetMinutes":1440,"title":"Legion Stronghold","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Legion Strongholds become contestable for the first time. 2. During this period, if a Tribe defeats the Defenders and destroys the Legion Stronghold's Durability completely, it enters a protected state, signifying that the Legion Stronghold has been occupied for the first time. 3. After a Legion Stronghold has been occupied for the first time, it becomes contestable every {1} hours. The Tribe occupying a Legion Stronghold at the end of the time period gains full control of it. 4. When battling other Tribes for a Legion Stronghold, {2}% of Heavily Wounded Troops will be sent to the Infirmary. 5. Having full control of a Legion Stronghold continuously grants Battalion Points, and will also increase the controlling Team's Team Points. 6. Buffs provided by a Legion Stronghold can stack.","requiresDeclaration":true},{"id":341,"name":"Level 5 Town","level":5,"category":"town","x":220.8024,"y":139.2073,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 5 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 5 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 5 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":342,"name":"Level 5 Town","level":5,"category":"town","x":140.4068,"y":219.6275,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 5 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 5 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 5 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":343,"name":"Level 5 Pass","level":5,"category":"pass","x":244.9333,"y":175.1146,"milestones":[{"stageId":4,"endOffsetMinutes":5760,"title":"Level 5 Pass (Single Direction)","direction":"one_way"},{"stageId":20,"endOffsetMinutes":44640,"title":"Level 5 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":344,"name":"Level 5 Pass","level":5,"category":"pass","x":200.2644,"y":255.1232,"milestones":[{"stageId":4,"endOffsetMinutes":5760,"title":"Level 5 Pass (Single Direction)","direction":"one_way"},{"stageId":20,"endOffsetMinutes":44640,"title":"Level 5 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":345,"name":"Infernal Forge","level":5,"category":"arena","x":517.7982,"y":173.3311,"milestones":[{"stageId":3,"endOffsetMinutes":4320,"title":"Infernal Forge opens","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Infernal Forges become contestable for the first time.\n2. Infernal Forges will be contestable for {1} hours every {2} hours.\n3. Infernal Forges cannot be occupied directly with Troops. A Team must drive out all Troops of other Teams to temporarily occupy an Infernal Forge.\n4. After occupying the Infernal Forge, Firesnake Gazers or Moltencore Colossi will refresh at regular intervals. Deploying Troops to kill Firesnake Gazers will grant Experience and point rewards. Killing Moltencore Colossi will grant even more Experience and point rewards.\n5. After occupying the Infernal Forge, members of the occupying Team within the battlefield area will receive Hero Experience at regular intervals. At the same time, the Troops' Main and Secondary Commander Heroes will get Experience Rewards (only one Troop for each Chief can receive this effect at a time).\n6. When the contestable time ends, the Infernal Forge will return to an unoccupied state.\n7. Chiefs can only dispatch one Troop to enter the Infernal Forge's combat area at a time.","requiresDeclaration":false},{"id":346,"name":"Infernal Forge","level":5,"category":"arena","x":482.2129,"y":862.2434,"milestones":[{"stageId":3,"endOffsetMinutes":4320,"title":"Infernal Forge opens","direction":"unspecified"}],"rules":"1. When Chronicles reaches Stage {0}, Infernal Forges become contestable for the first time.\n2. Infernal Forges will be contestable for {1} hours every {2} hours.\n3. Infernal Forges cannot be occupied directly with Troops. A Team must drive out all Troops of other Teams to temporarily occupy an Infernal Forge.\n4. After occupying the Infernal Forge, Firesnake Gazers or Moltencore Colossi will refresh at regular intervals. Deploying Troops to kill Firesnake Gazers will grant Experience and point rewards. Killing Moltencore Colossi will grant even more Experience and point rewards.\n5. After occupying the Infernal Forge, members of the occupying Team within the battlefield area will receive Hero Experience at regular intervals. At the same time, the Troops' Main and Secondary Commander Heroes will get Experience Rewards (only one Troop for each Chief can receive this effect at a time).\n6. When the contestable time ends, the Infernal Forge will return to an unoccupied state.\n7. Chiefs can only dispatch one Troop to enter the Infernal Forge's combat area at a time.","requiresDeclaration":false},{"id":347,"name":"Small Checkpoint","level":5,"category":"other","x":488.2159,"y":146.1662,"milestones":[],"rules":"When the Infernal Forge or the Infernal Abyss opens, the Passes on both sides of the building will also open.\n1. The Passes cannot be occupied. It only provides passage for Troops.\n2. Only members of the corresponding Team can enter the contestable area at the center of the building via the Pass on their own Team's side.\n3. When the battlefield closes, the corresponding Passes will also close. Troops that are still in the building's contestable area may return to their respective City by forced recall.","requiresDeclaration":false},{"id":348,"name":"Small Checkpoint","level":5,"category":"other","x":551.1301,"y":196.5787,"milestones":[],"rules":"When the Infernal Forge or the Infernal Abyss opens, the Passes on both sides of the building will also open.\n1. The Passes cannot be occupied. It only provides passage for Troops.\n2. Only members of the corresponding Team can enter the contestable area at the center of the building via the Pass on their own Team's side.\n3. When the battlefield closes, the corresponding Passes will also close. Troops that are still in the building's contestable area may return to their respective City by forced recall.","requiresDeclaration":false},{"id":349,"name":"Level 5 Town","level":5,"category":"town","x":140.2867,"y":339.5253,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 5 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 5 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 5 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":350,"name":"Level 5 Town","level":5,"category":"town","x":140.7402,"y":578.011,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 5 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 5 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 5 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":351,"name":"Level 5 Pass","level":5,"category":"pass","x":164.7698,"y":372.4326,"milestones":[{"stageId":4,"endOffsetMinutes":5760,"title":"Level 5 Pass (Single Direction)","direction":"one_way"},{"stageId":20,"endOffsetMinutes":44640,"title":"Level 5 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":352,"name":"Level 5 Pass","level":5,"category":"pass","x":163.7935,"y":613.168,"milestones":[{"stageId":4,"endOffsetMinutes":5760,"title":"Level 5 Pass (Single Direction)","direction":"one_way"},{"stageId":20,"endOffsetMinutes":44640,"title":"Level 5 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":353,"name":"Small Checkpoint","level":5,"category":"other","x":446.342,"y":836.778,"milestones":[],"rules":"When the Infernal Forge or the Infernal Abyss opens, the Passes on both sides of the building will also open.\n1. The Passes cannot be occupied. It only provides passage for Troops.\n2. Only members of the corresponding Team can enter the contestable area at the center of the building via the Pass on their own Team's side.\n3. When the battlefield closes, the corresponding Passes will also close. Troops that are still in the building's contestable area may return to their respective City by forced recall.","requiresDeclaration":false},{"id":354,"name":"Small Checkpoint","level":5,"category":"other","x":509.3262,"y":886.3608,"milestones":[],"rules":"When the Infernal Forge or the Infernal Abyss opens, the Passes on both sides of the building will also open.\n1. The Passes cannot be occupied. It only provides passage for Troops.\n2. Only members of the corresponding Team can enter the contestable area at the center of the building via the Pass on their own Team's side.\n3. When the battlefield closes, the corresponding Passes will also close. Troops that are still in the building's contestable area may return to their respective City by forced recall.","requiresDeclaration":false},{"id":355,"name":"Level 5 Town","level":5,"category":"town","x":140.6215,"y":765.9684,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 5 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 5 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 5 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":356,"name":"Level 5 Town","level":5,"category":"town","x":180.0658,"y":858.5159,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 5 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 5 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 5 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":357,"name":"Level 5 Pass","level":5,"category":"pass","x":156.6397,"y":709.0085,"milestones":[{"stageId":4,"endOffsetMinutes":5760,"title":"Level 5 Pass (Single Direction)","direction":"one_way"},{"stageId":20,"endOffsetMinutes":44640,"title":"Level 5 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":358,"name":"Level 5 Pass","level":5,"category":"pass","x":236.4611,"y":863.3153,"milestones":[{"stageId":4,"endOffsetMinutes":5760,"title":"Level 5 Pass (Single Direction)","direction":"one_way"},{"stageId":20,"endOffsetMinutes":44640,"title":"Level 5 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":359,"name":"Level 5 Town","level":5,"category":"town","x":380.3667,"y":885.7344,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 5 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 5 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 5 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":360,"name":"Level 5 Town","level":5,"category":"town","x":660.2511,"y":898.6303,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 5 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 5 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 5 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":361,"name":"Level 5 Pass","level":5,"category":"pass","x":346.4849,"y":841.2267,"milestones":[{"stageId":4,"endOffsetMinutes":5760,"title":"Level 5 Pass (Single Direction)","direction":"one_way"},{"stageId":20,"endOffsetMinutes":44640,"title":"Level 5 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":362,"name":"Level 5 Pass","level":5,"category":"pass","x":694.822,"y":894.3508,"milestones":[{"stageId":4,"endOffsetMinutes":5760,"title":"Level 5 Pass (Single Direction)","direction":"one_way"},{"stageId":20,"endOffsetMinutes":44640,"title":"Level 5 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":363,"name":"Level 5 Town","level":5,"category":"town","x":820.4534,"y":879.0384,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 5 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 5 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 5 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":364,"name":"Level 5 Town","level":5,"category":"town","x":900.9958,"y":806.0345,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 5 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 5 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 5 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":365,"name":"Level 5 Pass","level":5,"category":"pass","x":781.1714,"y":851.46,"milestones":[{"stageId":4,"endOffsetMinutes":5760,"title":"Level 5 Pass (Single Direction)","direction":"one_way"},{"stageId":20,"endOffsetMinutes":44640,"title":"Level 5 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":366,"name":"Level 5 Pass","level":5,"category":"pass","x":851.355,"y":752.686,"milestones":[{"stageId":4,"endOffsetMinutes":5760,"title":"Level 5 Pass (Single Direction)","direction":"one_way"},{"stageId":20,"endOffsetMinutes":44640,"title":"Level 5 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":367,"name":"Level 5 Town","level":5,"category":"town","x":900.0682,"y":639.1983,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 5 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 5 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 5 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":368,"name":"Level 5 Town","level":5,"category":"town","x":900.1868,"y":319.1062,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 5 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 5 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 5 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":369,"name":"Level 5 Pass","level":5,"category":"pass","x":836.1194,"y":634.4228,"milestones":[{"stageId":4,"endOffsetMinutes":5760,"title":"Level 5 Pass (Single Direction)","direction":"one_way"},{"stageId":20,"endOffsetMinutes":44640,"title":"Level 5 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":370,"name":"Level 5 Pass","level":5,"category":"pass","x":831.1047,"y":333.7156,"milestones":[{"stageId":4,"endOffsetMinutes":5760,"title":"Level 5 Pass (Single Direction)","direction":"one_way"},{"stageId":20,"endOffsetMinutes":44640,"title":"Level 5 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":371,"name":"Level 5 Town","level":5,"category":"town","x":900.5263,"y":193.4578,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 5 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 5 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 5 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":372,"name":"Level 5 Town","level":5,"category":"town","x":820.2598,"y":152.3739,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 5 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 5 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 5 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":373,"name":"Level 5 Pass","level":5,"category":"pass","x":843.3228,"y":222.4462,"milestones":[{"stageId":4,"endOffsetMinutes":5760,"title":"Level 5 Pass (Single Direction)","direction":"one_way"},{"stageId":20,"endOffsetMinutes":44640,"title":"Level 5 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":374,"name":"Level 5 Pass","level":5,"category":"pass","x":747.4552,"y":165.8143,"milestones":[{"stageId":4,"endOffsetMinutes":5760,"title":"Level 5 Pass (Single Direction)","direction":"one_way"},{"stageId":20,"endOffsetMinutes":44640,"title":"Level 5 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":375,"name":"Level 5 Town","level":5,"category":"town","x":626.2113,"y":112.2592,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 5 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 5 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 5 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":376,"name":"Level 5 Town","level":5,"category":"town","x":386.2559,"y":113.1621,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 5 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 5 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 5 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":377,"name":"Level 5 Pass","level":5,"category":"pass","x":659.1867,"y":146.6169,"milestones":[{"stageId":4,"endOffsetMinutes":5760,"title":"Level 5 Pass (Single Direction)","direction":"one_way"},{"stageId":20,"endOffsetMinutes":44640,"title":"Level 5 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":378,"name":"Level 5 Pass","level":5,"category":"pass","x":340.3715,"y":166.6862,"milestones":[{"stageId":4,"endOffsetMinutes":5760,"title":"Level 5 Pass (Single Direction)","direction":"one_way"},{"stageId":20,"endOffsetMinutes":44640,"title":"Level 5 Pass (Fully Open)","direction":"full"}],"rules":"1. Passes become contestable after Chronicles reaches Stage {0}.\n2. To occupy a Pass, defeat the Defenders within it.\n3. Passes are either in a protected, single direction access, or full access state.\n4. During single direction access, Tribes from other Teams can't attack the Pass.\n5. Only Tribes from the same Team can attack the Pass if their Tribe Territory borders the Pass.\n6. When the Muspelheim Chronicles reaches a certain stage, the Pass will enter the full access state, allowing all Tribes adjacent to the Pass to attack it.","requiresDeclaration":true},{"id":379,"name":"Level 4 Town","level":4,"category":"town","x":180.435,"y":112.9715,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":380,"name":"Level 4 Town","level":4,"category":"town","x":140.6354,"y":179.0931,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":381,"name":"Level 4 Town","level":4,"category":"town","x":220.8799,"y":179.4241,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":382,"name":"Level 4 Town","level":4,"category":"town","x":180.7876,"y":232.4887,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":383,"name":"Level 4 Town","level":4,"category":"town","x":100.6835,"y":559.0633,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":384,"name":"Level 4 Town","level":4,"category":"town","x":140.7725,"y":379.2879,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":385,"name":"Level 4 Town","level":4,"category":"town","x":140.4371,"y":299.3346,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":386,"name":"Level 4 Town","level":4,"category":"town","x":136.2251,"y":619.1765,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":387,"name":"Level 4 Town","level":4,"category":"town","x":140.4944,"y":926.1841,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":388,"name":"Level 4 Town","level":4,"category":"town","x":131.745,"y":723.1087,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":389,"name":"Level 4 Town","level":4,"category":"town","x":220.7498,"y":886.0177,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":390,"name":"Level 4 Town","level":4,"category":"town","x":140.3161,"y":806.3337,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":391,"name":"Level 4 Town","level":4,"category":"town","x":620.5159,"y":886.6114,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":392,"name":"Level 4 Town","level":4,"category":"town","x":344.237,"y":864.231,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":393,"name":"Level 4 Town","level":4,"category":"town","x":380.9341,"y":926.2011,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":394,"name":"Level 4 Town","level":4,"category":"town","x":700.4696,"y":925.9984,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":395,"name":"Level 4 Town","level":4,"category":"town","x":940.35,"y":818.2195,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":396,"name":"Level 4 Town","level":4,"category":"town","x":861.0425,"y":859.7028,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":397,"name":"Level 4 Town","level":4,"category":"town","x":784.6219,"y":874.0111,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":398,"name":"Level 4 Town","level":4,"category":"town","x":861.1923,"y":776.9804,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":399,"name":"Level 4 Town","level":4,"category":"town","x":901.0401,"y":599.6294,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":400,"name":"Level 4 Town","level":4,"category":"town","x":858.5979,"y":339.5802,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":401,"name":"Level 4 Town","level":4,"category":"town","x":940.9833,"y":339.8572,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":402,"name":"Level 4 Town","level":4,"category":"town","x":860.3661,"y":630.8825,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":403,"name":"Level 4 Town","level":4,"category":"town","x":820.4303,"y":113.1782,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":404,"name":"Level 4 Town","level":4,"category":"town","x":900.7796,"y":153.5675,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":405,"name":"Level 4 Town","level":4,"category":"town","x":860.4923,"y":219.6844,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":406,"name":"Level 4 Town","level":4,"category":"town","x":746.4386,"y":131.422,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":407,"name":"Level 4 Town","level":4,"category":"town","x":386.3719,"y":73.0588,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":408,"name":"Level 4 Town","level":4,"category":"town","x":586.6002,"y":59.7861,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":409,"name":"Level 4 Town","level":4,"category":"town","x":345.6677,"y":142.9944,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":410,"name":"Level 4 Town","level":4,"category":"town","x":666.3794,"y":126.1601,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 4 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 4 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 4 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":411,"name":"Level 3 Town","level":3,"category":"town","x":60.6064,"y":99.7026,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":412,"name":"Level 3 Town","level":3,"category":"town","x":140.9398,"y":19.6149,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":413,"name":"Level 3 Town","level":3,"category":"town","x":220.3815,"y":59.7588,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":414,"name":"Level 3 Town","level":3,"category":"town","x":60.9339,"y":179.6484,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":415,"name":"Level 3 Town","level":3,"category":"town","x":19.9178,"y":639.2688,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":416,"name":"Level 3 Town","level":3,"category":"town","x":20.5534,"y":360.6598,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":417,"name":"Level 3 Town","level":3,"category":"town","x":100.5825,"y":320.6471,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":418,"name":"Level 3 Town","level":3,"category":"town","x":60.6508,"y":539.9425,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":419,"name":"Level 3 Town","level":3,"category":"town","x":60.1538,"y":805.6356,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":420,"name":"Level 3 Town","level":3,"category":"town","x":100.973,"y":939.1339,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":421,"name":"Level 3 Town","level":3,"category":"town","x":100.9479,"y":739.0537,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":422,"name":"Level 3 Town","level":3,"category":"town","x":220.0291,"y":925.836,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":423,"name":"Level 3 Town","level":3,"category":"town","x":340.7697,"y":979.6898,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":424,"name":"Level 3 Town","level":3,"category":"town","x":660.1787,"y":977.951,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":425,"name":"Level 3 Town","level":3,"category":"town","x":300.7045,"y":925.7955,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":426,"name":"Level 3 Town","level":3,"category":"town","x":620.1407,"y":926.1138,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":427,"name":"Level 3 Town","level":3,"category":"town","x":861.0724,"y":938.9953,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":428,"name":"Level 3 Town","level":3,"category":"town","x":980.8297,"y":805.817,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":429,"name":"Level 3 Town","level":3,"category":"town","x":900.2254,"y":886.5693,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":430,"name":"Level 3 Town","level":3,"category":"town","x":940.3475,"y":739.5566,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":431,"name":"Level 3 Town","level":3,"category":"town","x":980.2452,"y":599.3461,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":432,"name":"Level 3 Town","level":3,"category":"town","x":980.8368,"y":359.557,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":433,"name":"Level 3 Town","level":3,"category":"town","x":940.958,"y":539.3555,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":434,"name":"Level 3 Town","level":3,"category":"town","x":900.3846,"y":399.4545,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":435,"name":"Level 3 Town","level":3,"category":"town","x":940.6233,"y":99.5358,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":436,"name":"Level 3 Town","level":3,"category":"town","x":780.668,"y":59.267,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":437,"name":"Level 3 Town","level":3,"category":"town","x":860.4738,"y":99.1537,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":438,"name":"Level 3 Town","level":3,"category":"town","x":940.828,"y":179.5381,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":439,"name":"Level 3 Town","level":3,"category":"town","x":345.7837,"y":19.6966,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":440,"name":"Level 3 Town","level":3,"category":"town","x":586.267,"y":19.2302,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":441,"name":"Level 3 Town","level":3,"category":"town","x":346.2153,"y":99.1402,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":442,"name":"Level 3 Town","level":3,"category":"town","x":666.228,"y":98.9416,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 3 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 3 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 3 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":443,"name":"Level 2 Town","level":2,"category":"town","x":21.6794,"y":112.6399,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":444,"name":"Level 2 Town","level":2,"category":"town","x":20.5174,"y":206.412,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":445,"name":"Level 2 Town","level":2,"category":"town","x":60.2349,"y":19.5123,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":446,"name":"Level 2 Town","level":2,"category":"town","x":60.9126,"y":139.7421,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":447,"name":"Level 2 Town","level":2,"category":"town","x":60.936,"y":225.8153,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":448,"name":"Level 2 Town","level":2,"category":"town","x":100.8238,"y":73.0457,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":449,"name":"Level 2 Town","level":2,"category":"town","x":140.2376,"y":252.1297,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":450,"name":"Level 2 Town","level":2,"category":"town","x":140.6849,"y":139.9374,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":451,"name":"Level 2 Town","level":2,"category":"town","x":140.6216,"y":99.6858,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":452,"name":"Level 2 Town","level":2,"category":"town","x":141.0422,"y":59.7505,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":453,"name":"Level 2 Town","level":2,"category":"town","x":100.4305,"y":232.9774,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":454,"name":"Level 2 Town","level":2,"category":"town","x":101.0084,"y":152.8626,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":455,"name":"Level 2 Town","level":2,"category":"town","x":100.8131,"y":113.1506,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":456,"name":"Level 2 Town","level":2,"category":"town","x":181.0502,"y":152.5436,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":457,"name":"Level 2 Town","level":2,"category":"town","x":20.7085,"y":72.9546,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":458,"name":"Level 2 Town","level":2,"category":"town","x":180.6668,"y":192.9378,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":459,"name":"Level 2 Town","level":2,"category":"town","x":220.4207,"y":19.6274,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":460,"name":"Level 2 Town","level":2,"category":"town","x":220.969,"y":99.5779,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":461,"name":"Level 2 Town","level":2,"category":"town","x":257.5777,"y":102.3514,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":462,"name":"Level 2 Town","level":2,"category":"town","x":260.3751,"y":135.2785,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":463,"name":"Level 2 Town","level":2,"category":"town","x":213.1085,"y":216.669,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":464,"name":"Level 2 Town","level":2,"category":"town","x":20.9518,"y":266.8607,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":465,"name":"Level 2 Town","level":2,"category":"town","x":20.3965,"y":440.2457,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":466,"name":"Level 2 Town","level":2,"category":"town","x":19.8339,"y":520.9152,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":467,"name":"Level 2 Town","level":2,"category":"town","x":18.3293,"y":679.675,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":468,"name":"Level 2 Town","level":2,"category":"town","x":20.8539,"y":606.442,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":469,"name":"Level 2 Town","level":2,"category":"town","x":140.7105,"y":419.7052,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":470,"name":"Level 2 Town","level":2,"category":"town","x":19.8783,"y":400.4644,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":471,"name":"Level 2 Town","level":2,"category":"town","x":60.7057,"y":299.1867,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":472,"name":"Level 2 Town","level":2,"category":"town","x":60.3439,"y":373.3995,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":473,"name":"Level 2 Town","level":2,"category":"town","x":60.4743,"y":464.7486,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":474,"name":"Level 2 Town","level":2,"category":"town","x":60.7214,"y":499.2709,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":475,"name":"Level 2 Town","level":2,"category":"town","x":100.3368,"y":480.4156,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":476,"name":"Level 2 Town","level":2,"category":"town","x":100.9179,"y":360.5338,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":477,"name":"Level 2 Town","level":2,"category":"town","x":100.6555,"y":287.6521,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":478,"name":"Level 2 Town","level":2,"category":"town","x":60.415,"y":672.8971,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":479,"name":"Level 2 Town","level":2,"category":"town","x":100.722,"y":400.4036,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":480,"name":"Level 2 Town","level":2,"category":"town","x":100.4383,"y":440.338,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":481,"name":"Level 2 Town","level":2,"category":"town","x":100.7315,"y":639.9332,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":482,"name":"Level 2 Town","level":2,"category":"town","x":100.3504,"y":599.0426,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":483,"name":"Level 2 Town","level":2,"category":"town","x":91.6446,"y":521.6726,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":484,"name":"Level 2 Town","level":2,"category":"town","x":20.4469,"y":732.6732,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":485,"name":"Level 2 Town","level":2,"category":"town","x":258.5001,"y":891.9975,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":486,"name":"Level 2 Town","level":2,"category":"town","x":20.9825,"y":825.9204,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":487,"name":"Level 2 Town","level":2,"category":"town","x":21.1206,"y":930.2157,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":488,"name":"Level 2 Town","level":2,"category":"town","x":21.4399,"y":981.0171,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":489,"name":"Level 2 Town","level":2,"category":"town","x":60.0615,"y":725.9203,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":490,"name":"Level 2 Town","level":2,"category":"town","x":60.9174,"y":765.6009,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":491,"name":"Level 2 Town","level":2,"category":"town","x":60.3569,"y":846.5053,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":492,"name":"Level 2 Town","level":2,"category":"town","x":60.7816,"y":925.7042,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":493,"name":"Level 2 Town","level":2,"category":"town","x":101.0841,"y":699.2602,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":494,"name":"Level 2 Town","level":2,"category":"town","x":180.505,"y":898.3168,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":495,"name":"Level 2 Town","level":2,"category":"town","x":140.855,"y":886.1773,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":496,"name":"Level 2 Town","level":2,"category":"town","x":140.7675,"y":845.6868,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":497,"name":"Level 2 Town","level":2,"category":"town","x":100.6364,"y":979.7334,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":498,"name":"Level 2 Town","level":2,"category":"town","x":100.7717,"y":899.4461,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":499,"name":"Level 2 Town","level":2,"category":"town","x":100.7721,"y":859.6057,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":500,"name":"Level 2 Town","level":2,"category":"town","x":100.6569,"y":819.137,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":501,"name":"Level 2 Town","level":2,"category":"town","x":181.0079,"y":978.4596,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":502,"name":"Level 2 Town","level":2,"category":"town","x":220.2693,"y":974.8144,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":503,"name":"Level 2 Town","level":2,"category":"town","x":260.4516,"y":979.0167,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":504,"name":"Level 2 Town","level":2,"category":"town","x":301.4205,"y":880.8026,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":505,"name":"Level 2 Town","level":2,"category":"town","x":260.5136,"y":939.4212,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":506,"name":"Level 2 Town","level":2,"category":"town","x":340.5674,"y":899.3441,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":507,"name":"Level 2 Town","level":2,"category":"town","x":380.5206,"y":846.1693,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":508,"name":"Level 2 Town","level":2,"category":"town","x":410.4228,"y":857.8493,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":509,"name":"Level 2 Town","level":2,"category":"town","x":420.816,"y":908.6345,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":510,"name":"Level 2 Town","level":2,"category":"town","x":460.768,"y":932.4862,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":511,"name":"Level 2 Town","level":2,"category":"town","x":420.1873,"y":981.3463,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":512,"name":"Level 2 Town","level":2,"category":"town","x":420.736,"y":939.4001,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":513,"name":"Level 2 Town","level":2,"category":"town","x":460.6019,"y":973.9433,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":514,"name":"Level 2 Town","level":2,"category":"town","x":500.5754,"y":939.3031,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":515,"name":"Level 2 Town","level":2,"category":"town","x":540.7713,"y":926.5582,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":516,"name":"Level 2 Town","level":2,"category":"town","x":540.6062,"y":966.0816,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":517,"name":"Level 2 Town","level":2,"category":"town","x":727.4031,"y":943.45,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":518,"name":"Level 2 Town","level":2,"category":"town","x":616.411,"y":857.4496,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":519,"name":"Level 2 Town","level":2,"category":"town","x":580.5451,"y":859.0909,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":520,"name":"Level 2 Town","level":2,"category":"town","x":580.6192,"y":899.0551,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":521,"name":"Level 2 Town","level":2,"category":"town","x":581.0161,"y":939.1556,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":522,"name":"Level 2 Town","level":2,"category":"town","x":580.9761,"y":979.2091,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":523,"name":"Level 2 Town","level":2,"category":"town","x":740.5311,"y":979.5712,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":524,"name":"Level 2 Town","level":2,"category":"town","x":980.3441,"y":839.3789,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":525,"name":"Level 2 Town","level":2,"category":"town","x":780.6943,"y":931.0602,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":526,"name":"Level 2 Town","level":2,"category":"town","x":860.5458,"y":979.47,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":527,"name":"Level 2 Town","level":2,"category":"town","x":820.7784,"y":925.9351,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":528,"name":"Level 2 Town","level":2,"category":"town","x":825.9874,"y":806.9529,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":529,"name":"Level 2 Town","level":2,"category":"town","x":821.0732,"y":839.375,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":530,"name":"Level 2 Town","level":2,"category":"town","x":860.4778,"y":819.1877,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":531,"name":"Level 2 Town","level":2,"category":"town","x":900.4365,"y":926.402,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":532,"name":"Level 2 Town","level":2,"category":"town","x":787.4409,"y":981.653,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":533,"name":"Level 2 Town","level":2,"category":"town","x":940.4177,"y":938.3502,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":534,"name":"Level 2 Town","level":2,"category":"town","x":940.8876,"y":978.6486,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":535,"name":"Level 2 Town","level":2,"category":"town","x":900.659,"y":845.7701,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":536,"name":"Level 2 Town","level":2,"category":"town","x":900.735,"y":766.0233,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":537,"name":"Level 2 Town","level":2,"category":"town","x":900.9592,"y":726.0993,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":538,"name":"Level 2 Town","level":2,"category":"town","x":980.6905,"y":766.2739,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":539,"name":"Level 2 Town","level":2,"category":"town","x":940.5976,"y":869.135,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":540,"name":"Level 2 Town","level":2,"category":"town","x":940.1619,"y":707.3796,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":541,"name":"Level 2 Town","level":2,"category":"town","x":980.2199,"y":679.8134,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":542,"name":"Level 2 Town","level":2,"category":"town","x":980.5055,"y":932.5108,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":543,"name":"Level 2 Town","level":2,"category":"town","x":980.1727,"y":970.0809,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":544,"name":"Level 2 Town","level":2,"category":"town","x":860.2998,"y":299.2654,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":545,"name":"Level 2 Town","level":2,"category":"town","x":864.6187,"y":424.4779,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":546,"name":"Level 2 Town","level":2,"category":"town","x":866.6693,"y":449.7028,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":547,"name":"Level 2 Town","level":2,"category":"town","x":860.4172,"y":595.0591,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":548,"name":"Level 2 Town","level":2,"category":"town","x":860.0571,"y":670.8815,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":549,"name":"Level 2 Town","level":2,"category":"town","x":900.2776,"y":679.64,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":550,"name":"Level 2 Town","level":2,"category":"town","x":908.4548,"y":560.7406,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":551,"name":"Level 2 Town","level":2,"category":"town","x":900.203,"y":473.4203,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":552,"name":"Level 2 Town","level":2,"category":"town","x":900.498,"y":439.7878,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":553,"name":"Level 2 Town","level":2,"category":"town","x":900.249,"y":359.0286,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":554,"name":"Level 2 Town","level":2,"category":"town","x":900.1751,"y":279.2516,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":555,"name":"Level 2 Town","level":2,"category":"town","x":905.3629,"y":250.7653,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":556,"name":"Level 2 Town","level":2,"category":"town","x":940.4647,"y":259.8196,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":557,"name":"Level 2 Town","level":2,"category":"town","x":940.6434,"y":419.4109,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":558,"name":"Level 2 Town","level":2,"category":"town","x":940.5611,"y":459.96,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":559,"name":"Level 2 Town","level":2,"category":"town","x":936.1594,"y":666.1218,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":560,"name":"Level 2 Town","level":2,"category":"town","x":980.8441,"y":635.7788,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":561,"name":"Level 2 Town","level":2,"category":"town","x":980.1606,"y":565.421,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":562,"name":"Level 2 Town","level":2,"category":"town","x":980.2626,"y":476.6374,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":563,"name":"Level 2 Town","level":2,"category":"town","x":980.5325,"y":445.6961,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":564,"name":"Level 2 Town","level":2,"category":"town","x":980.5485,"y":319.0053,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":565,"name":"Level 2 Town","level":2,"category":"town","x":980.3843,"y":279.6005,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":566,"name":"Level 2 Town","level":2,"category":"town","x":700.6138,"y":19.1157,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":567,"name":"Level 2 Town","level":2,"category":"town","x":705.8767,"y":57.1916,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":568,"name":"Level 2 Town","level":2,"category":"town","x":743.1569,"y":75.5869,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":569,"name":"Level 2 Town","level":2,"category":"town","x":780.3272,"y":19.1669,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":570,"name":"Level 2 Town","level":2,"category":"town","x":780.1904,"y":99.4989,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":571,"name":"Level 2 Town","level":2,"category":"town","x":780.6279,"y":138.901,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":572,"name":"Level 2 Town","level":2,"category":"town","x":826.1388,"y":188.2009,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":573,"name":"Level 2 Town","level":2,"category":"town","x":860.1283,"y":19.5154,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":574,"name":"Level 2 Town","level":2,"category":"town","x":860.2604,"y":59.4074,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":575,"name":"Level 2 Town","level":2,"category":"town","x":861.0008,"y":139.2792,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":576,"name":"Level 2 Town","level":2,"category":"town","x":900.7957,"y":33.9775,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":577,"name":"Level 2 Town","level":2,"category":"town","x":860.2068,"y":178.924,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":578,"name":"Level 2 Town","level":2,"category":"town","x":900.9892,"y":113.7666,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":579,"name":"Level 2 Town","level":2,"category":"town","x":940.5809,"y":19.3037,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":580,"name":"Level 2 Town","level":2,"category":"town","x":940.3896,"y":59.1632,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":581,"name":"Level 2 Town","level":2,"category":"town","x":940.5449,"y":219.395,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":582,"name":"Level 2 Town","level":2,"category":"town","x":980.2873,"y":34.3635,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":583,"name":"Level 2 Town","level":2,"category":"town","x":980.3655,"y":122.498,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":584,"name":"Level 2 Town","level":2,"category":"town","x":980.9438,"y":212.3317,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":585,"name":"Level 2 Town","level":2,"category":"town","x":980.7661,"y":246.1047,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":586,"name":"Level 2 Town","level":2,"category":"town","x":265.7674,"y":19.0539,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":587,"name":"Level 2 Town","level":2,"category":"town","x":265.8907,"y":59.8155,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":588,"name":"Level 2 Town","level":2,"category":"town","x":706.0672,"y":102.7461,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":589,"name":"Level 2 Town","level":2,"category":"town","x":305.7778,"y":72.7471,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":590,"name":"Level 2 Town","level":2,"category":"town","x":426.1879,"y":59.2842,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":591,"name":"Level 2 Town","level":2,"category":"town","x":426.0138,"y":19.6885,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":592,"name":"Level 2 Town","level":2,"category":"town","x":385.9736,"y":153.1477,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":593,"name":"Level 2 Town","level":2,"category":"town","x":306.3175,"y":112.8073,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":594,"name":"Level 2 Town","level":2,"category":"town","x":426.0979,"y":99.3434,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":595,"name":"Level 2 Town","level":2,"category":"town","x":426.2587,"y":139.1375,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":596,"name":"Level 2 Town","level":2,"category":"town","x":466.0256,"y":33.8069,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":597,"name":"Level 2 Town","level":2,"category":"town","x":468.7391,"y":107.4239,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":598,"name":"Level 2 Town","level":2,"category":"town","x":466.5002,"y":73.55,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":599,"name":"Level 2 Town","level":2,"category":"town","x":505.677,"y":98.9379,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":600,"name":"Level 2 Town","level":2,"category":"town","x":506.4545,"y":19.5758,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":601,"name":"Level 2 Town","level":2,"category":"town","x":546.0471,"y":102.5464,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":602,"name":"Level 2 Town","level":2,"category":"town","x":546.1376,"y":72.7399,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":603,"name":"Level 2 Town","level":2,"category":"town","x":591.0772,"y":144.1063,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":604,"name":"Level 2 Town","level":2,"category":"town","x":586.2477,"y":99.5658,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":605,"name":"Level 2 Town","level":2,"category":"town","x":626.1454,"y":146.5497,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":606,"name":"Level 2 Town","level":2,"category":"town","x":666.2849,"y":59.1776,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":607,"name":"Level 2 Town","level":2,"category":"town","x":666.1391,"y":19.6999,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 2 Towns become contestable for the first time.\n2. You can attack a Town once your Tribe Territory borders it.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 2 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 2 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":608,"name":"Level 1 Town","level":1,"category":"town","x":180.7766,"y":26.3789,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":609,"name":"Level 1 Town","level":1,"category":"town","x":100.2647,"y":26.5846,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":610,"name":"Level 1 Town","level":1,"category":"town","x":20.7289,"y":26.1811,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":611,"name":"Level 1 Town","level":1,"category":"town","x":20.172,"y":159.741,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":612,"name":"Level 1 Town","level":1,"category":"town","x":21.0501,"y":319.2467,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":613,"name":"Level 1 Town","level":1,"category":"town","x":61.0384,"y":417.0654,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":614,"name":"Level 1 Town","level":1,"category":"town","x":20.9784,"y":563.4365,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":615,"name":"Level 1 Town","level":1,"category":"town","x":60.7394,"y":626.168,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":616,"name":"Level 1 Town","level":1,"category":"town","x":20.5544,"y":779.324,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":617,"name":"Level 1 Town","level":1,"category":"town","x":20.344,"y":872.1958,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":618,"name":"Level 1 Town","level":1,"category":"town","x":60.5271,"y":972.4565,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":619,"name":"Level 1 Town","level":1,"category":"town","x":140.7384,"y":976.285,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":620,"name":"Level 1 Town","level":1,"category":"town","x":300.4766,"y":973.0673,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":621,"name":"Level 1 Town","level":1,"category":"town","x":380.3214,"y":973.2086,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":622,"name":"Level 1 Town","level":1,"category":"town","x":620.7389,"y":974.8726,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":623,"name":"Level 1 Town","level":1,"category":"town","x":700.4506,"y":972.9585,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":624,"name":"Level 1 Town","level":1,"category":"town","x":820.3053,"y":974.9004,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":625,"name":"Level 1 Town","level":1,"category":"town","x":900.1925,"y":979.9467,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":626,"name":"Level 1 Town","level":1,"category":"town","x":980.2827,"y":886.5522,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":627,"name":"Level 1 Town","level":1,"category":"town","x":980.7819,"y":725.7195,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":628,"name":"Level 1 Town","level":1,"category":"town","x":940.3456,"y":626.2005,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":629,"name":"Level 1 Town","level":1,"category":"town","x":980.7951,"y":523.0982,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":630,"name":"Level 1 Town","level":1,"category":"town","x":980.6232,"y":405.6507,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":631,"name":"Level 1 Town","level":1,"category":"town","x":940.5464,"y":292.793,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":632,"name":"Level 1 Town","level":1,"category":"town","x":980.0466,"y":166.2838,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":633,"name":"Level 1 Town","level":1,"category":"town","x":980.2954,"y":80.3074,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":634,"name":"Level 1 Town","level":1,"category":"town","x":820.5597,"y":26.4758,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":635,"name":"Level 1 Town","level":1,"category":"town","x":740.4464,"y":26.5186,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":636,"name":"Level 1 Town","level":1,"category":"town","x":626.0359,"y":26.0239,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":637,"name":"Level 1 Town","level":1,"category":"town","x":546.0597,"y":26.0234,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":638,"name":"Level 1 Town","level":1,"category":"town","x":386.1416,"y":25.8813,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true},{"id":639,"name":"Level 1 Town","level":1,"category":"town","x":306.0126,"y":26.5444,"milestones":[],"rules":"1. When Chronicles reaches Stage {0}, Level 1 Towns become contestable for the first time.\n2. Tribes can directly attack Level 1 Towns; your Tribe Territory does not need to border them.\n3. Successfully eliminate the defending forces and fully destroy Wall Durability to occupy the Town.\n4. When battling other Tribes for a Level 1 Town, all Heavily Wounded Troops will die.\n5. There is a maximum limit to the number of Level 1 Towns a Tribe can occupy.","requiresDeclaration":true}],"stages":[{"id":1,"name":"Start of the Expedition","durationMinutes":1440,"startOffsetMinutes":0,"endOffsetMinutes":1440,"effects":[{"title":"Legion Stronghold","description":"Legion Stronghold\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), all Legion Strongholds in Muspelheim will activate immediately. Your Tribe Territory must border a Legion Stronghold to attack it.","timing":"stage_end"}]},{"id":2,"name":"Stand Firm","durationMinutes":1440,"startOffsetMinutes":1440,"endOffsetMinutes":2880,"effects":[{"title":"Kingdom Fortress","description":"Kingdom Fortress\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), all Kingdom Fortresses in Muspelheim will activate immediately. Your Tribe Territory must border a Kingdom Fortress to attack it.","timing":"stage_end"},{"title":"Level 57 Shadowflame Assassin","description":"Level 57 Shadowflame Assassin\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), Level 57 Shadowflame Assassin will randomly refresh within Muspelheim.","timing":"stage_end"}]},{"id":3,"name":"Kingdom's Glory","durationMinutes":1440,"startOffsetMinutes":2880,"endOffsetMinutes":4320,"effects":[{"title":"Infernal Forge opens","description":"Infernal Forge opens\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), all Infernal Forges within Muspelheim will become accessible. Once you defeat all Troops from enemy Teams in the Infernal Forge, the countdown for temporarily occupying the Infernal Forge will begin.","timing":"stage_end"},{"title":"Air Dock (Team usable)","description":"Air Dock (Team usable)\nWhen this Stage ends (regardless of whether the goals were achieved), Troops can use Air Docks occupied by Tribes from the same Team to Quick Travel.","timing":"stage_end"},{"title":"Chronicle effect 23","description":"","timing":"inspect_description"},{"title":"War Declaration Token Cap Increased","description":"War Declaration Token Cap Increased\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), the War Declaration Token cap for all Tribes within Muspelheim will increase by {0}.","timing":"stage_end"},{"title":"Battalion open to join","description":"Battalion open to join\nAfter this stage ends (regardless of whether the goal is achieved), the join/quit function for the Battalion will become available. Tribes under the same team can then join or quit the corresponding Battalion.","timing":"stage_end"}]},{"id":4,"name":"Fiery Battlefield I","durationMinutes":1440,"startOffsetMinutes":4320,"endOffsetMinutes":5760,"effects":[{"title":"Level 5 Pass (Single Direction)","description":"Level 5 Pass (Single Direction)\nWhen this Stage ends (regardless of whether the goals were achieved), all Level 5 Passes in Muspelheim will be of single direction access. During single direction access, only teams in the Passes' starting area can attack them. To attack a Pass, the Tribe must have Territory bordering the Pass. Successfully occupying a Pass will enable the Tribe to access other regions through it.","timing":"stage_end"},{"title":"Level 58 Shadowflame Assassin","description":"Level 58 Shadowflame Assassin\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), Level 58 Shadowflame Assassin will randomly refresh within Muspelheim.","timing":"stage_end"},{"title":"Infernal Onslaught I","description":"Infernal Onslaught I\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), R4 and above members of the Tribe can start the [Infernal Onslaught I] Tribe event. Prepare to defend ourselves against the assault of the Infernal Legion!","timing":"stage_end"}]},{"id":5,"name":"Breakthrough I","durationMinutes":1440,"startOffsetMinutes":5760,"endOffsetMinutes":7200,"effects":[{"title":"Level 7 Towns Contestable","description":"Level 7 Towns Contestable\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), all Level 7 Towns within Muspelheim will become accessible. Your Tribe Territory must border a Level 7 Town to attack it.","timing":"stage_end"},{"title":"Level 22 Chainflail Berserker","description":"Level 22 Chainflail Berserker\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), Level 22 Chainflail Berserkers will randomly refresh within Muspelheim. Chainflail Berserkers consist of {0} Level {1} units, and only Rallied Troops will be able to launch attacks against them.","timing":"stage_end"}]},{"id":6,"name":"Capture Town I","durationMinutes":2880,"startOffsetMinutes":7200,"endOffsetMinutes":10080,"effects":[{"title":"Hand of Surtr (Level 7 Ruin)  ","description":"Hand of Surtr (Level 7 Ruin)  \nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), all Hands of Surtr in Muspelheim will activate immediately. Your Tribe Territory must border a Hand of Surtr to attack it.","timing":"stage_end"},{"title":"Level 59 Shadowflame Assassin","description":"Level 59 Shadowflame Assassin\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), Level 59 Shadowflame Assassin will randomly refresh within Muspelheim.","timing":"stage_end"}]},{"id":7,"name":"Hand of Surtr","durationMinutes":2880,"startOffsetMinutes":10080,"endOffsetMinutes":12960,"effects":[]},{"id":8,"name":"Initial Phase Settlement","durationMinutes":2880,"startOffsetMinutes":12960,"endOffsetMinutes":15840,"effects":[{"title":"Level 8 Towns Contestable","description":"Level 8 Towns Contestable\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), all Level 8 Towns within Muspelheim will become accessible. Your Tribe Territory must border a Level 8 Town to attack it.","timing":"stage_end"},{"title":"Level 60 Shadowflame Assassin","description":"Level 60 Shadowflame Assassin\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), Level 60 Shadowflame Assassin will randomly refresh within Muspelheim.","timing":"stage_end"}]},{"id":9,"name":"Capture Town II","durationMinutes":2880,"startOffsetMinutes":15840,"endOffsetMinutes":18720,"effects":[{"title":"Spine of Surtr (Level 8 Ruin)  ","description":"Spine of Surtr (Level 8 Ruin)  \nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), all Spines of Surtr in Muspelheim will activate immediately. Your Tribe Territory must border a Spine of Surtr to attack it.","timing":"stage_end"},{"title":"Infernal Onslaught II","description":"Infernal Onslaught II\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), R4 and above members of the Tribe can start the [Infernal Onslaught II] Tribe event. Prepare to defend ourselves against the assault of the Infernal Legion!","timing":"stage_end"}]},{"id":10,"name":"Spine of Surtr","durationMinutes":2880,"startOffsetMinutes":18720,"endOffsetMinutes":21600,"effects":[{"title":"Level 23 Chainflail Berserker","description":"Level 23 Chainflail Berserker\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), Level 23 Chainflail Berserkers will randomly refresh within Muspelheim. Chainflail Berserkers consist of {0} Level {1} units, and only Rallied Troops will be able to launch attacks against them.","timing":"stage_end"},{"title":"Level 61 Shadowflame Assassin","description":"Level 61 Shadowflame Assassin\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), Level 61 Shadowflame Assassin will randomly refresh within Muspelheim.","timing":"stage_end"},{"title":"War Declaration Token Cap Increased","description":"War Declaration Token Cap Increased\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), the War Declaration Token cap for all Tribes within Muspelheim will increase by {0}.","timing":"stage_end"}]},{"id":11,"name":"Collective Action I","durationMinutes":2880,"startOffsetMinutes":21600,"endOffsetMinutes":24480,"effects":[{"title":"Level 7 Pass (Fully Open)","description":"Level 7 Pass (Fully Open)\nWhen this Stage ends (regardless of whether the goals were achieved), all Level 7 Passes in Muspelheim will become fully open, and Passes can be attacked by all Teams. To attack a Pass, the Tribe must have Territory bordering the Pass. Successfully occupying a Pass will enable the Tribe to access other regions through it.","timing":"stage_end"},{"title":"Chronicle effect 15","description":"","timing":"inspect_description"},{"title":"Battalion Reinforcements Available","description":"Battalion Reinforcements Available\nAfter this stage ends (regardless of whether the goal is achieved), Battalion members can reinforce each other. Members of different Tribes under the same Battalion can join each other's Rallies and provide Reinforcements.","timing":"stage_end"}]},{"id":12,"name":"Breakthrough II","durationMinutes":1440,"startOffsetMinutes":24480,"endOffsetMinutes":25920,"effects":[{"title":"Level 9 Towns Contestable","description":"Level 9 Towns Contestable\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), all Level 9 Towns within Muspelheim will become accessible. Your Tribe Territory must border a Level 9 Town to attack it.","timing":"stage_end"}]},{"id":13,"name":"Capture Town III","durationMinutes":2880,"startOffsetMinutes":25920,"endOffsetMinutes":28800,"effects":[{"title":"Mouth of Surtr (Level 9 Ruin)  ","description":"Mouth of Surtr (Level 9 Ruin)  \nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), all Mouths of Surtr in Muspelheim will activate immediately. Your Tribe Territory must border a Mouth of Surtr to attack it.","timing":"stage_end"},{"title":"Level 62 Shadowflame Assassin","description":"Level 62 Shadowflame Assassin\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), Level 62 Shadowflame Assassin will randomly refresh within Muspelheim.","timing":"stage_end"},{"title":"Infernal Onslaught III","description":"Infernal Onslaught III\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), R4 and above members of the Tribe can start the [Infernal Onslaught III] Tribe event. Prepare to defend ourselves against the assault of the Infernal Legion!","timing":"stage_end"}]},{"id":14,"name":"Mouth of Surtr","durationMinutes":2880,"startOffsetMinutes":28800,"endOffsetMinutes":31680,"effects":[{"title":"Level 24 Chainflail Berserker","description":"Level 24 Chainflail Berserker\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), Level 24 Chainflail Berserkers will randomly refresh within Muspelheim. Chainflail Berserkers consist of {0} Level {1} units, and only Rallied Troops will be able to launch attacks against them.","timing":"stage_end"}]},{"id":15,"name":"Mid-Phase Settlement","durationMinutes":2880,"startOffsetMinutes":31680,"endOffsetMinutes":34560,"effects":[{"title":"Infernal Abyss opens","description":"Infernal Abyss opens\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), all Infernal Abysses within Muspelheim will become accessible. Once you defeat all Troops from enemy Teams in the Infernal Abyss, the countdown for temporarily occupying the Infernal Abyss will begin.","timing":"stage_end"},{"title":"Level 63 Shadowflame Assassin","description":"Level 63 Shadowflame Assassin\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), Level 63 Shadowflame Assassin will randomly refresh within Muspelheim.","timing":"stage_end"},{"title":"War Declaration Token Cap Increased","description":"War Declaration Token Cap Increased\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), the War Declaration Token cap for all Tribes within Muspelheim will increase by {0}.","timing":"stage_end"}]},{"id":16,"name":"Fiery Battlefield II","durationMinutes":1440,"startOffsetMinutes":34560,"endOffsetMinutes":36000,"effects":[{"title":"Level 8 Pass (Fully Open)","description":"Level 8 Pass (Fully Open)\nWhen this Stage ends (regardless of whether the goals were achieved), all Level 8 Passes in Muspelheim will become fully open, and Passes can be attacked by all Teams. To attack a Pass, the Tribe must have Territory bordering the Pass. Successfully occupying a Pass will enable the Tribe to access other regions through it.","timing":"stage_end"},{"title":"Lifting of Fire Jotun Surtr Area Restrictions","description":"Lifting of Fire Jotun Surtr Area Restrictions\nWhen this Stage ends, the restrictions in the Fire Jotun Surtr area will be lifted, and Tribe members can relocate to the Fire Jotun Surtr area.","timing":"stage_end"},{"title":"Chronicle effect 15","description":"","timing":"inspect_description"}]},{"id":17,"name":"Breakthrough III","durationMinutes":1440,"startOffsetMinutes":36000,"endOffsetMinutes":37440,"effects":[{"title":"Level 10 Towns Contestable","description":"Level 10 Towns Contestable\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), all Level 10 Towns within Muspelheim will become accessible. Your Tribe Territory must border a Level 10 Town to attack it.","timing":"stage_end"},{"title":"Level 64 Shadowflame Assassin","description":"Level 64 Shadowflame Assassin\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), Level 64 Shadowflame Assassin will randomly refresh within Muspelheim.","timing":"stage_end"}]},{"id":18,"name":"Capture Town IV","durationMinutes":2880,"startOffsetMinutes":37440,"endOffsetMinutes":40320,"effects":[{"title":"Fire Jotun Surtr (Level 10 Ruin)  ","description":"Fire Jotun Surtr (Level 10 Ruin)  \nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), the Fire Jotun Surtr at the center of Muspelheim will activate immediately. Your Tribe Territory must border the Fire Jotun Surtr to attack it.","timing":"stage_end"},{"title":"Level 25 Chainflail Berserker","description":"Level 25 Chainflail Berserker\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), Level 25 Chainflail Berserkers will randomly refresh within Muspelheim. Chainflail Berserkers consist of {0} Level {1} units, and only Rallied Troops will be able to launch attacks against them.","timing":"stage_end"},{"title":"Infernal Onslaught IV","description":"Infernal Onslaught IV\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), R4 and above members of the Tribe can start the [Infernal Onslaught IV] Tribe event. Prepare to defend ourselves against the assault of the Infernal Legion!","timing":"stage_end"}]},{"id":19,"name":"Fire Jotun Surtr","durationMinutes":2880,"startOffsetMinutes":40320,"endOffsetMinutes":43200,"effects":[{"title":"Level 6 Pass (Fully Open)","description":"Level 6 Pass (Fully Open)\nWhen this Stage ends (regardless of whether the goals were achieved), all Level 6 Passes in Muspelheim will become fully open, and Passes can be attacked by all Teams. To attack a Pass, the Tribe must have Territory bordering the Pass. Successfully occupying a Pass will enable the Tribe to access other regions through it.","timing":"stage_end"},{"title":"Level 65 Shadowflame Assassin","description":"Level 65 Shadowflame Assassin\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), Level 65 Shadowflame Assassin will randomly refresh within Muspelheim.","timing":"stage_end"},{"title":"Chronicle effect 15","description":"","timing":"inspect_description"}]},{"id":20,"name":"Breakthrough IV","durationMinutes":1440,"startOffsetMinutes":43200,"endOffsetMinutes":44640,"effects":[{"title":"Level 5 Pass (Fully Open)","description":"Level 5 Pass (Fully Open)\nWhen this Stage ends (regardless of whether the goals were achieved), all Level 5 Passes in Muspelheim will become fully open, and Passes can be attacked by all Teams. To attack a Pass, the Tribe must have Territory bordering the Pass. Successfully occupying a Pass will enable the Tribe to access other regions through it.","timing":"stage_end"}]},{"id":21,"name":"Rally Counterattack I","durationMinutes":4320,"startOffsetMinutes":44640,"endOffsetMinutes":48960,"effects":[{"title":"Infernal Onslaught V","description":"Infernal Onslaught V\nWhen this Stage of the Chronicles ends (regardless of whether the goals were achieved), R4 and above members of the Tribe can start the [Infernal Onslaught V] Tribe event. Prepare to defend ourselves against the assault of the Infernal Legion!","timing":"stage_end"}]},{"id":22,"name":"Rally Counterattack II","durationMinutes":4320,"startOffsetMinutes":48960,"endOffsetMinutes":53280,"effects":[]},{"id":23,"name":"Final Settlement","durationMinutes":4320,"startOffsetMinutes":53280,"endOffsetMinutes":57600,"effects":[]}],"rules":[{"id":1,"group":"Check the current in-game information for availability and requirements.","title":"[Team Confrontation]","body":"In Season 8 [Surtr's Flames], the Bounty Legion and the Allied Legion will clash. The number of Kingdoms under each Team may differ. The Team with fewer Kingdoms will receive an increased amount of Team Reward items upon achieving ultimate victory."},{"id":2,"group":"Check the current in-game information for availability and requirements.","title":"[Time Slots]","body":"In Season 8 [Surtr's Flames], each Tribe will observe a daily [Battle Time Slot] and [Truce Time Slot]. During the [Battle Time Slot], neutral Towns or Ruins occupied by a Tribe may be attacked by other Tribes that have declared war."},{"id":3,"group":"Check the current in-game information for availability and requirements.","title":"[City Territory Mechanics]","body":"In Season 8 [Surtr's Flames], Tribes will no longer need to build Tribe Forts and Tribe Flag Towers. Territory expansion is now achieved by occupying the various neutral Towns or Ruins on the map. Upon successful occupation, the Territory is immediately effective for the occupying Tribe."},{"id":4,"group":"Check the current in-game information for availability and requirements.","title":"[Level 1 Town]","body":"Tribes can start occupying Level 1 Towns. Occupying a Level 1 Town does not require adjacent City Territory. After occupying a Level 1 Town, you can declare war on other buildings adjacent to the Level 1 Town. When declaring war on buildings of different levels, a corresponding War Declaration waiting period must pass before you can initiate attacks."},{"id":5,"group":"Check the current in-game information for availability and requirements.","title":"[Towns available for war declaration]","body":"Filtering on the map thumbnail allows you to quickly locate the Towns that you can declare war on, as well as important strategic points on the map that require attention, including ruins, stages, Air Docks, Manors, battlefields, etc."},{"id":6,"group":"Check the current in-game information for availability and requirements.","title":"[War Declaration Mechanics]","body":"Declaring war on a Ruin or Town requires consuming a certain number of War Declaration Tokens. War Declaration Tokens automatically recover over a fixed period of time, or they can be purchased in the Tribe Warehouse."},{"id":7,"group":"Check the current in-game information for availability and requirements.","title":"[Town Marshal]","body":"When the Level 5 Pass opens, Town Marshals will spawn around Level 6 and above Towns. Town Marshals will provide additional Attack and Defense buffs to the Town's Garrison. After declaring war on the Town, you can attack the Town Marshal. Once defeated, the Town's Attack and Defense buffs will disappear."},{"id":8,"group":"Check the current in-game information for availability and requirements.","title":"[Town Sentry Tower]","body":"Within Muspelheim, there exist specific [Strategic Towns]. After occupying a [Strategic Town], the Tribe can construct [Sentry Towers]. The Sentry Tower can provide a buff to the Garrison Capacity of the Town. After declaring war on the Town, you can attack and demolish the Sentry Tower. Once the Sentry Tower is demolished, the buff for the Town's Garrison will disappear."},{"id":9,"group":"Check the current in-game information for availability and requirements.","title":"[City Destruction Mechanics]","body":"After eliminating a Town's Defenders, attacking Troops will initiate a Town Destruction action. If the building's Durability is successfully reduced to zero during Battle Time, the building will be occupied. Once occupied, the building enters a protection period, after which a new war declaration can be initiated."},{"id":10,"group":"Check the current in-game information for availability and requirements.","title":"[Occupying Towns]","body":"Each level of neutral City has an occupation limit. Tribe R5 and R4 members can initiate the Abandon action on Cities occupied by their Tribe. Once the abandon countdown ends, the target City will return to an unoccupied state where its Durability will be restored, and its Defenders will be refreshed."},{"id":11,"group":"Check the current in-game information for availability and requirements.","title":"[Precautions]","body":"You can relocate to the territory of any Town occupied by your side. If the Town is occupied by the enemy Team, your City will not be forcibly relocated. However, your City will be vulnerable to attack, so please proceed with caution."},{"id":12,"group":"Rules","title":"Relocate","body":"Chiefs can Relocate their City to Muspelheim when their Chief Hall reaches level 24. Relocating to Muspelheim is free, but relocating out of Muspelheim will cost 1 Random Relocator."},{"id":13,"group":"Rules","title":"City Territory Description","body":"When in Muspelheim, you cannot relocate to unowned open space or invalid Tribe Territory. You can only relocate to valid Tribe Territory. When located in your own valid Tribe Territory, your City will be protected and cannot be attacked or Rallied against by other Tribes. If the ownership of the Territory where your City is located changes to enemy Team Tribe ownership, your City may be attacked. Relocate away or activate a Shield to defend yourself. (Fixed Relocator cannot be used in Muspelheim)."},{"id":14,"group":"Rules","title":"Tribe Buildings","body":"Within Muspelheim, Tribes will be unable to construct Tribe Forts and Tribe Flag Towers, and can only expand their Territory by occupying Towns or Ruins of various levels on the map. Among these, Level 1 Towns can be attacked even if your Tribe Territory does not border them"},{"id":15,"group":"Regular Content","title":"KvK Points","body":"In Muspelheim, you can earn points through various actions. Points are divided into Personal Points, Battalion Points, and Team Points. Points will affect the distribution of ranking rewards on the corresponding rankings list, and determine the stage rewards you can claim in Achievements."},{"id":16,"group":"Regular Content","title":"Shadowflame Assassin","body":"In Muspelheim, there are numerous Shadowflame Assassins, with levels ranging from 56 to 65. Defeating them will earn you points and other rewards."},{"id":17,"group":"Regular Content","title":"Chainflail Berserker","body":"In Muspelheim, there are numerous wandering Chainflail Berserkers, with levels ranging from 21 to 25. Only by initiating a Rally attack can they be defeated, and defeating them will yield a large amount of rewards."},{"id":18,"group":"Regular Content","title":"Resource Points","body":"Muspelheim is rich in resources, and Resource Points here are of much higher levels compared to those in the original Kingdom."},{"id":19,"group":"Special Rules","title":"Town Marshal","body":"In Muspelheim, Town Marshals are stationed near high-level Towns, providing the Town's Defenders with a significant combat buff. You can attack Town Marshals after declaring war on the Town."},{"id":20,"group":"Special Rules","title":"Sentry Tower","body":"In Muspelheim, defensive Sentry Towers can be constructed around some high-level Strategic Towns. These Sentry Towers provide buffs to the Defenders in the Town. You can attack Sentry Towers after declaring war on the Strategic Town."},{"id":21,"group":"Special Rules","title":"Divine Awakening","body":"Chiefs can choose to Awaken one of the three Divinities (Heimdall's Divinity, Tyr's Divinity, or Freya’s Divinity).\nHeimdall's Divinity will grant advantages to rally attacks and garrison defense.\nTyr's Divinity will grant advantages to battles on the map.\nFreya’s Divinity will grant advantages to gathering, and can also provide buffs to all Chiefs in a Team."},{"id":22,"group":"Special Rules","title":"Battalion Introduction","body":"Within Muspelheim, you can only join or leave a Battalion after reaching a certain Stage in the Chronicles. Battalion members can Reinforce and Rally with one another, and share Ruins bonuses.\nTribe members can relocate to Cities of Tribes in the same Battalion for protection, as they will be immune to attacks from members of other Teams there."},{"id":23,"group":"Special Rules","title":"Team Introduction","body":"In Muspelheim, Kingdoms will be divided into two Teams, [Bounty Legion] and [Allied Legion]. The Teams will battle against each other. The Team that occupies the Level 10 Ruin: [Fire Jotun Surtr] at the end of the event wins.\nIn Asymmetric Combat Mode, the [Bounty Legion] receives double the Team Reward items when their Team wins."},{"id":24,"group":"Special Rules","title":"Team Settlement","body":"Teams will be allocated different Season Team Rewards based on the results of the season. This includes precious rewards such as the season's draw chances."},{"id":25,"group":"Special Rules","title":"Team Relationship","body":"Players from the same Team will be displayed in a special color on the map."},{"id":26,"group":"Special Rules","title":"Season Summon","body":"After Surtr's Flames ends, Odin will bestow blessings, and [Hall of Valor] will initiate a 5-day Season Summoning. At the end of Surtr's Flames, the number of Season Summons each Battalion member can perform will be determined based on the level and quantity of Ruins occupied by the Battalion. During the Season Summoning, there is a chance to obtain legendary Heroes and limited legendary skills."},{"id":27,"group":"Special Rules","title":"War Merit","body":"In Kingdom Mayhem, killing enemy Troops from opposing Kingdoms earns War Merits. Different Troop tiers correspond to different amounts of War Merits. War Merits can be exchanged for uncommon items and War Materials in both the [War Merit Shop] and [Supply Shop]. (Only killing Troops Tier V and above will earn War Merits.)"},{"id":28,"group":"Special Rules","title":"Supply Shop","body":"In Kingdom Mayhem, when Chiefs of the same Kingdom gather a certain amount of resources, the Supply Shop will automatically be replenished with a corresponding ratio of resources. Chiefs can exchange War Merit for various basic resources in the Supply Shop. The Supply Shop has no storage limit, and the more resources the same Kingdom gathers in Kingdom Mayhem, the more resources the Supply Shop has for exchange. When Kingdom Mayhem ends, all remaining unredeemed resources in the Supply Shop will be offered to the gods. Please make your exchanges in time, Chief."},{"id":29,"group":"Special Rules","title":"Campaign Totem","body":"In Kingdom Mayhem, the gods bestow blessings upon every brave Viking Chief who fights in battle. Chiefs can construct Campaign Totems within their Territories and obtain blessings from the gods by consuming [Campaign Points]. These blessings only take effect within Kingdom Mayhem, and at the end of the season, the Campaign Totems will disappear."},{"id":30,"group":"Special Rules","title":"Healing Potions","body":"In Kingdom Mayhem, all Chiefs will receive a certain amount of Healing Potions at regular intervals. Chiefs can use the Infirmary to heal heavily wounded Troops, who will recover immediately without consuming any resources. Every 2 Healing Potions can heal 1% of heavily wounded Troops. There is a storage limit for Healing Potions, so Chiefs should plan their usage wisely."},{"id":31,"group":"Regular Building","title":"Team Fortress","body":"The Kingdom Fortress is the main base for each Kingdom to represent their Expedition to Kingdom Mayhem. Occupy and construct the long-abandoned Kingdom Fortress to restore its former glory. After successfully repairing the Kingdom Fortress, Chiefs can relocate to the Territory of any Tribe within the same Kingdom. Once the Kingdom Fortress is first occupied, it will be contestable every 2 days."},{"id":32,"group":"Regular Building","title":"Legion Stronghold","body":"Legion Strongholds are the foundation for the Vikings to continue their advance, and they hold significant strategic importance. After a Legion Stronghold is occupied for the first time, it will be open for contention every 1 days."},{"id":33,"group":"Regular Building","title":"Passes","body":"The Pass is the only route to other areas. After defeating the Defenders and occupying the Pass, you can set up Tribe Flag Towers in adjacent areas."},{"id":34,"group":"Regular Building","title":"Hand of Surtr","body":"The Hand of Surtr, the Fire Jotun. Legend has it that Surtr's hand was once severed by a brave Viking warrior, but it regrew from the depths of molten lava. Anyone who approaches the Hand of Surtr risks being dragged into a fiery inferno, suffering the searing agony of its flames.\nThe Hand of Surtr is contestable every 1 days. After occupying it, all members of the Battalion can gain buff effects."},{"id":35,"group":"Regular Building","title":"Spine of Surtr","body":"The Spine of Surtr, the Fire Jotun. A symbol of destruction and the source of evil strength. Resembling the burning ridge of a dragon, it upholds the skies of Ragnarok. Whenever it trembles or bursts into flames, calamity and devastation sweep across the world.\nThe Spine of Surtr is contestable every 1 days. After occupying it, all members of the Battalion can gain buff effects."},{"id":36,"group":"Regular Building","title":"Mouth of Surtr","body":"The Mouth of Surtr, the Fire Jotun. A chasm leading to the end of the world, and the source of Surtr's wicked roar and fiery wrath. Legend says that when the Mouth of Surtr opens, the world will be plunged into a blazing abyss of darkness, twisting into ruin and ash.\nThe Mouth of Surtr is contestable every 1 days. After occupying it, all members of the Battalion can gain buff effects."},{"id":37,"group":"Regular Building","title":"Fire Jotun Surtr","body":"The Fire Jotun Surtr dwells at the heart of Muspelheim. Legend holds that his sword of fire was forged by his own dark will, embodying the power of destruction. Surtr wields this blade to burn away the glory of the gods.\nThe Fire Jotun Surtr is contestable every 2 days. After occupying it, all members of the Battalion can gain buff effects."},{"id":38,"group":"Regular Building","title":"Infernal Forge","body":"The Infernal Forge will be contestable every 51 hours for 1 hours. Defeat all Troops from other Teams within the Infernal Forge to temporarily occupy it. After occupying the Infernal Forge, all members of the same Team within the entire Infernal Forge area will receive the corresponding points continuously."},{"id":39,"group":"Regular Building","title":"Infernal Abyss","body":"The Infernal Abyss will be contestable every 75 hours for 1 hours. Defeat all Troops from other Teams within the Infernal Abyss to temporarily occupy it. After occupying the Infernal Abyss, all members of the same Team within the entire Infernal Abyss area will receive the corresponding points continuously."},{"id":40,"group":"Regular Building","title":"Manor Description","body":"In Kingdom Mayhem, when the Manor is in Tribe Territory, Tribe members can attack the Manor Leader. The first defeat of the Manor Leader will grant generous rewards, and Tribe members can individually challenge the Manor Guards. After a successful challenge, the Manor will belong to the Chief, who will automatically receive Campaign Points at regular intervals. These Campaign Points can be used to research corresponding Campaign Tech at the Campaign Totem to receive blessings from the gods."},{"id":41,"group":"Regular Building","title":"Air Dock","body":"After laying down Tribe buildings and including an Air Dock among them, you can occupy the corresponding Air Dock. Through the Air Dock, you can launch troops quickly over the air to other Air Docks under your control."},{"id":42,"group":"Map Preview","title":"Map Preview","body":""},{"id":43,"group":"Season Restrictions","title":"List of available Heroes","body":""},{"id":44,"group":"Season Restrictions","title":"List of available skills","body":""}],"coverage":{"mappedObjectives":639,"scheduledObjectives":151}}
