Start with the listed troop and specialty tags, then read the skill triggers below. A gathering condition, commander-position condition or status requirement changes when an effect applies. Compare a complete march rather than ranking the hero by one factor.
Choose a different second commander in the planner, keep both upgrade states explicit and inspect the bonus sources. Atlas does not simulate full combat damage or prove that a pairing is best for every account.
Hero skills and awakened effect
Two reference variants are shown for each listed skill. Use the planner to inspect available level and star choices. An awakened skill replaces the corresponding original skill where supported; these effects are not all active together.
Active
Lethal Smash
Level 1 · 0 stars
Deals 1 instance of direct damage to the target Troop (Damage Factor 560), and grants a shield to your own Troop (Shield Factor 140) for 2s.
Level 10 · 0 stars
Deals 1 instance of direct damage to the target Troop (Damage Factor 1600), and grants a shield to your own Troop (Shield Factor 400) for 2s.
Counterattack
Boiling Fighting Spirit
Level 1 · 0 stars
When deployed Troop launches a counterattack, there is a 15% chance of dealing 1 instance of direct damage (Damage Factor 185) to the target Troop. When dealing damage, if your own Troop is shielded, the target Troop will be inflicted with Lacerate, dealing continuous damage every second (Damage Factor 140) for 3s. Triggers up to 1 time every 3s.
Level 10 · 0 stars
When deployed Troop launches a counterattack, there is a 20% chance of dealing 1 instance of direct damage (Damage Factor 400) to the target Troop. When dealing damage, if your own Troop is shielded, the target Troop will be inflicted with Lacerate, dealing continuous damage every second (Damage Factor 300) for 3s. Triggers up to 1 time every 3s.
Awakened skill
Shatter
Level 1 · 0 stars
Deals 1 instance of direct damage to the target Troop (Damage Factor 2000), and grants a shield to your own Troop (Shield Factor 500) for 2s. If the target Troop is inflicted with Lacerate, heals your own Troop (Heal Factor 400) for 2s.
Talent reference
These are captured hero-talent effects at the largest listed rank. Promoted variants may replace original talents; use a consistent promotion and rank selection in the planner rather than adding every row together.
Hammer and Shield
Deployed Troop's shield increases by 15% and damage dealt from Lacerate increases by 15%. When deployed Troop launches a counterattack, there is a 20% chance of dealing 1 instance of direct damage (Damage Factor 200) to the target Troop. Triggers up to 1 time every 3s.
Listed ranks: 5
Spear of Honor
Increases deployed Pikemen’s Attack by 10%.
Listed ranks: 5
Savage Physique
When deployed Troop receives healing, there is a 35% chance to deal 1 instance of direct damage (Damage Factor 500) to the target Troop, and randomly Purify 2 debuffs from your own Troop. If your own Troop is shielded, immediately restores 150 of their Rage, and increases their Counterattack Damage by 50% for 1s. Triggers up to 1 time every 2s.
Listed ranks: 5
Absolute Defense
Increases deployed Pikemen's Defense by 10%.
Listed ranks: 5
Purifying Water
Increases deployed Pikemen’s Health by 10%.
Listed ranks: 5
Berserk Counterattack
When deployed Troop receives a basic attack, there is a 20% chance to grant your own Troop a shield (Shield Factor 500) for 2s, a 15% chance to inflict Broken Blade on the target Troop for 2s, and a 20% chance to inflict Lacerate on the target Troop, dealing continuous damage every second (Damage Factor 300) for 2s. Triggers up to 1 time every 3s.
Listed ranks: 5
Level progression
Reference milestones from the recorded level progression
Hero level
Troop capacity
Listed power
Star limit
1
1000
25
6
20
10155
4793
6
40
41670
51061
6
60
70000
218746
6
Custom-skill slots are listed at hero levels 20 / 40. Check your current game for unlock conditions and account-specific availability.
Hero background
When young Hilda expressed her desire to become a berserker, she was ridiculed by all the boys in the clan. No one believed a petite girl could be a berserker. Hilda's fate seemed predetermined. No matter how hard she trained, her physique and strength could not match those of the boys her age. With a heavy heart, Hilda ventured deep into the forest and asked the gods: Could she fulfill her dream of becoming a berserker? If so, let a golden light appear in the sky, and she would persist in training until she exhausted herself. If not, let a wild beast emerge from the forest and devour her completely. As soon as she finished speaking, a terrifying roar echoed through the forest. One, two, three ferocious bears—unlike any Hilda had ever seen—appeared. The bears lunged at her one after another. Although she initially thought of surrendering, her blood boiled with excitement, refusing to let her body slack off. She gripped her weapon tightly, performed an agile flip, and delivered a heavy blow to the bears. They tore at her head, limbs, and body, but each time she countered with precision. Hilda's defiant roars gradually overpowered the bears', and with each bear skull she shattered, it felt as if she were breaking free from her predetermined fate. After battling for seven days and nights, she finally collapsed on the forest floor in exhaustion. At that moment, the bears dissolved into streams of golden light. The light entered her body, and she was reborn under the blessings of the gods. Hilda looked up at the sky in amazement, feeling an unprecedented surge of battle spirit coursing through her veins.
Compare related specialties
These heroes share at least one roster tag. Shared tags are a starting point for research, not proof of combat synergy.