Start with the listed troop and specialty tags, then read the skill triggers below. A gathering condition, commander-position condition or status requirement changes when an effect applies. Compare a complete march rather than ranking the hero by one factor.
Choose a different second commander in the planner, keep both upgrade states explicit and inspect the bonus sources. Atlas does not simulate full combat damage or prove that a pairing is best for every account.
Hero skills and awakened effect
Two reference variants are shown for each listed skill. Use the planner to inspect available level and star choices. An awakened skill replaces the corresponding original skill where supported; these effects are not all active together.
Active
Unyielding Faith
Level 1 · 0 stars
Deals 1 instance of direct damage to the target Troop (Damage Factor 500). Your own Troop gains a Retribution effect, increasing Retribution Rate by 10% for 3 seconds. If your Troop has more units than the target Troop, the target Troop will be inflicted with Bleed. Bleeding enemies will take continuous damage every second (Damage Factor 110) for 2 seconds. If your Troop has fewer units than the target Troop, your Troop gains a Shield (Shield Factor 225) for 2 seconds.
Level 10 · 0 stars
Deals 1 instance of direct damage to the target Troop (Damage Factor 1440). Your own Troop gains a Retribution effect, increasing Retribution Rate by 25% for 3 seconds. If your Troop has more units than the target Troop, the target Troop will be inflicted with Bleed. Bleeding enemies will take continuous damage every second (Damage Factor 320) for 2 seconds. If your Troop has fewer units than the target Troop, your Troop gains a Shield (Shield Factor 640) for 2 seconds.
Collaboration
Hodr's Might
Level 1 · 0 stars
When deployed Troop performs a basic attack, there is a 30% chance to grant your Troop a Shield (Shield Factor 105 for 2 seconds. When this effect is triggered, if the target Troop is inflicted with Bleed, your Troop receives 1 instance of healing (Heal Factor 70), if the target Troop is inflicted with Slow, deals 1 instance of direct damage to the target Troop (Damage Factor 70), if your Troop is under the Retribution effect, inflict Silence on the target Troop for 2 seconds.
Level 10 · 0 stars
When deployed Troop performs a basic attack, there is a 30% chance to grant your Troop a Shield (Shield Factor 300 for 2 seconds. When this effect is triggered, if the target Troop is inflicted with Bleed, your Troop receives 1 instance of healing (Heal Factor 200), if the target Troop is inflicted with Slow, deals 1 instance of direct damage to the target Troop (Damage Factor 200), if your Troop is under the Retribution effect, inflict Silence on the target Troop for 2 seconds.
Awakened skill
Raging Spear
Level 1 · 0 stars
Deals 1 instance of direct damage to the target Troop (Damage Factor 1800). Your own Troop gains a Retribution effect, increasing Retribution Rate by 30% for 3 seconds. If your Troop has more units than the target, the target Troop will be inflicted with Bleed. Bleeding enemies will take continuous damage every second (Damage Factor 400) for 2 seconds, and your Troop receives 1 instance of healing (Heal Factor 400). If your Troop has fewer units than the target Troop, your Troop gains a Shield (Shield Factor 800) for 2 seconds, and reduces damage taken by your Troop by 20% for 2 seconds.
Talent reference
These are captured hero-talent effects at the largest listed rank. Promoted variants may replace original talents; use a consistent promotion and rank selection in the planner rather than adding every row together.
Dark Sanctuary
Shield effects received by deployed Troop are increased by 20%, and Basic Attack Damage is increased by 25%.
Listed ranks: 5
Power Axe
Increases deployed Infantry’s Attack by 10%.
Listed ranks: 5
Obsidian Shield
If your Troop is currently shielded, when the deployed Troop performs a basic attack, purify 1 debuff effects from your Troop. There is a 40% chance to deal 1 instance of direct damage to the target Troop (Damage Factor 400). There is a 40% chance to inflict Slow on the target Troop, decreasing their March Speed by 20% for 2 seconds. There is a 30% chance to grant your Troop the Retribution effect, increasing Retribution Rate by 30% for 2 seconds.
Listed ranks: 5
Defensive Rhythm
Increases deployed Infantry’s Defense by 10%.
Listed ranks: 5
Carnage
Increases deployed Infantry’s Health by 10%.
Listed ranks: 5
Eroding Nightfall
When activating an Active Skill, if your Troop has more units than the target Troop, inflict Bleed on the target Troop, causing continuous damage per second (Damage Factor 600) for 2 seconds, and inflict Slow, decreasing their March Speed by 20% for 3 seconds. If your Troop has fewer units than the target Troop, inflict Silence on the target Troop for 2 seconds and deal 1 instance of direct damage (Damage Factor 1000). This effect triggers at most 2 times every 9 seconds.
Listed ranks: 5
Level progression
Reference milestones from the recorded level progression
Hero level
Troop capacity
Listed power
Star limit
1
1000
25
6
20
10155
4793
6
40
41670
51061
6
60
70000
218746
6
Custom-skill slots are listed at hero levels 20 / 40. Check your current game for unlock conditions and account-specific availability.
Hero background
Darkness is not to be feared; it is to be believed. To be worshipped. The mightiest warrior embeds his faith in the deepest dark, letting it become his shield, his weapon, his very essence.
Olaf, a maniacal devotee of Hodr, the God of Darkness, was so desperate to grasp the dark's true essence that he deliberately blinded himself. Yet, with every sunrise, his sight was miraculously restored.
His devotion has festered into madness. Even the frequent beckoning of Baldr, the God of Light, cannot sway him. Each dawn, Olaf drinks a potion of blinding, praying that this time, his eyes will remain forever immersed in the sacred dark, never again to be violated by the light.
The darkness has answered his fanaticism, granting him inexhaustible strength and making him invincible on the battlefield. So long as his worship never wavers, he shall remain eternally indestructible.
Compare related specialties
These heroes share at least one roster tag. Shared tags are a starting point for research, not proof of combat synergy.