Before running Heal Troops
An infirmary with wounded troops meeting the threshold and no existing work that should be preserved.
Windows + LDPlayer. Follow the current setup guide; account unlocks and game state determine eligibility. Read the setup guide.
Expected result and verification
Eligible normal timed healing starts, followed by available tribe assistance.
Observe the healing queue or a reconciled completion; quick help can finish a small batch before the next observation. The retained example shows a queue and assistance acknowledgement.
Wounded count is below the selected threshold
Existing healing should be preserved
These are operating contracts, not an assertion that every account or branch has passed. An attempted interaction, a configured control and a verified run are different evidence.
What can need attention?
No wounded troops, an active queue or an unclear quick-completion result must be distinguished from a new start.
- The destination or required control cannot be identified safely.
- A possible side effect cannot be reconciled.
- The bounded action or recovery deadline is exhausted.
- The observed state falls outside the released support contract.
See the actual configuration interface

Play the recorded interface walkthrough
This demonstrates configuration controls, not the game action completing or reliability across farms.
Question about this workflow
Does this use instant healing or owned speed-ups?
No. The current implementation excludes instant healing, gems and the reserved healing speed-up control.