Before running Upgrade Buildings
An eligible building/queue, sufficient available workers and permitted resources or prerequisites.
Windows + LDPlayer. Follow the current setup guide; account unlocks and game state determine eligibility. Read the setup guide.
Expected result and verification
A permitted upgrade starts, or an already satisfied/blocked condition is recorded.
Inspect the construction state rather than relying on reaching the upgrade panel. Assistance and closing the panel are subsequent steps, not the upgrade itself.
Construction capacity or reserved workers prevent a start
Configured prerequisite or resource limits prevent continuation
These are operating contracts, not an assertion that every account or branch has passed. An attempted interaction, a configured control and a verified run are different evidence.
What can need attention?
Worker reservations, prerequisite depth or account-specific supply variants can prevent continuation.
- The destination or required control cannot be identified safely.
- A possible side effect cannot be reconciled.
- The bounded action or recovery deadline is exhausted.
- The observed state falls outside the released support contract.
See the actual configuration interface

Play the recorded interface walkthrough
This demonstrates configuration controls, not the game action completing or reliability across farms.
No verified-success execution case is published in this guide. The interface recording is not being presented as one.
Question about this workflow
Why might a prerequisite be upgraded first?
Following prerequisites is configurable and bounded by depth and quantity limits. Review the priority mode and resource permissions before running.